std::string needs <string> rather than <string.h>.

Also some minor cleanup.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6184 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang 2010-09-06 12:14:18 +00:00
parent 34aebffff9
commit d02dd6d3fa
10 changed files with 14 additions and 18 deletions

View file

@ -378,8 +378,6 @@ TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width
{
//Load Custom textures
char texPathTemp[MAX_PATH];
int oldWidth = width;
int oldHeight = height;
sprintf(texPathTemp, "%s_%08x_%i", globals->unique_id, (unsigned int) texHash, tex_format);
dfmt = HiresTextures::GetHiresTex(texPathTemp, &width, &height, tex_format, temp);