DiscIO: Move parts of Filesystem to the new file DiscExtractor

This commit is contained in:
JosJuice 2017-06-17 12:37:30 +02:00
parent 23bb029250
commit d06b532150
12 changed files with 255 additions and 191 deletions

View file

@ -24,6 +24,7 @@
#include "Common/Swap.h"
#include "DiscIO/Blob.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
@ -274,8 +275,8 @@ std::map<Language, std::string> VolumeWii::GetLongNames() const
std::vector<u8> opening_bnr(NAMES_TOTAL_BYTES);
std::unique_ptr<FileInfo> file_info = file_system->FindFileInfo("opening.bnr");
opening_bnr.resize(
file_system->ReadFile(file_info.get(), opening_bnr.data(), opening_bnr.size(), 0x5C));
opening_bnr.resize(ReadFile(*this, GetGamePartition(), file_info.get(), opening_bnr.data(),
opening_bnr.size(), 0x5C));
return ReadWiiNames(opening_bnr);
}