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Break out the disassembler code from the WXWidgets UI.
This cleans up some of the code between core and UI for disassembling and dumping code blocks. Should help the QT UI in bringing up its debug UI since it won't have to deal with this garbage now.
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9 changed files with 300 additions and 238 deletions
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@ -4,7 +4,6 @@
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#pragma once
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#include <disasm.h> // Bochs
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#include <memory>
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#include <vector>
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@ -12,6 +11,7 @@
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#include <wx/panel.h>
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#include "Common/CommonTypes.h"
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#include "UICommon/Disassembler.h"
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class wxButton;
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class wxListBox;
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@ -26,26 +26,6 @@ public:
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void Update() override;
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};
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class HostDisassembler
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{
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public:
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virtual ~HostDisassembler() {}
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std::string DisassembleBlock(u32* address, u32* host_instructions_count, u32* code_size);
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private:
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virtual std::string DisassembleHostBlock(const u8* code_start, const u32 code_size, u32* host_instructions_count) { return "(No disassembler)"; }
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};
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class HostDisassemblerX86 : public HostDisassembler
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{
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public:
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HostDisassemblerX86();
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private:
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disassembler m_disasm;
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std::string DisassembleHostBlock(const u8* code_start, const u32 code_size, u32* host_instructions_count) override;
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};
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class CJitWindow : public wxPanel
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{
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