mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-05-28 05:52:38 +00:00
Finally got the input common strings figured out. That pretty much finishes translations.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6843 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
a747cb548c
commit
d0de395a46
26 changed files with 3093 additions and 954 deletions
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@ -46,43 +46,50 @@ const char* const named_buttons[] =
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"X",
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"Y",
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"Z",
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"Start",
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_trans("Start"),
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};
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const char* const named_triggers[] =
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{
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"L", "R", "L-Analog", "R-Analog"
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// i18n: Left
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_trans("L"),
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// i18n: Right
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_trans("R"),
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// i18n: Left-Analog
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_trans("L-Analog"),
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// i18n: Right-Analog
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_trans("R-Analog")
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};
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GCPad::GCPad( const unsigned int index ) : m_index(index)
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GCPad::GCPad(const unsigned int index) : m_index(index)
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{
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// buttons
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groups.push_back( m_buttons = new Buttons( "Buttons" ) );
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for ( unsigned int i=0; i < sizeof(named_buttons)/sizeof(*named_buttons); ++i )
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m_buttons->controls.push_back( new ControlGroup::Input( named_buttons[i] ) );
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groups.push_back(m_buttons = new Buttons(_trans("Buttons")));
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for (unsigned int i=0; i < sizeof(named_buttons)/sizeof(*named_buttons); ++i)
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m_buttons->controls.push_back(new ControlGroup::Input(named_buttons[i]));
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// sticks
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groups.push_back( m_main_stick = new AnalogStick( "Main Stick" ) );
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groups.push_back( m_c_stick = new AnalogStick( "C-Stick" ) );
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groups.push_back(m_main_stick = new AnalogStick(_trans("Main Stick")));
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groups.push_back(m_c_stick = new AnalogStick(_trans("C-Stick")));
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// triggers
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groups.push_back( m_triggers = new MixedTriggers( "Triggers" ) );
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for ( unsigned int i=0; i < sizeof(named_triggers)/sizeof(*named_triggers); ++i )
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m_triggers->controls.push_back( new ControlGroup::Input( named_triggers[i] ) );
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groups.push_back(m_triggers = new MixedTriggers(_trans("Triggers")));
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for (unsigned int i=0; i < sizeof(named_triggers)/sizeof(*named_triggers); ++i)
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m_triggers->controls.push_back(new ControlGroup::Input(named_triggers[i]));
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// rumble
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groups.push_back( m_rumble = new ControlGroup( "Rumble" ) );
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m_rumble->controls.push_back( new ControlGroup::Output( "Motor" ) );
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groups.push_back(m_rumble = new ControlGroup(_trans("Rumble")));
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m_rumble->controls.push_back(new ControlGroup::Output(_trans("Motor")));
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// dpad
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groups.push_back( m_dpad = new Buttons( "D-Pad" ) );
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for ( unsigned int i=0; i < 4; ++i )
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m_dpad->controls.push_back( new ControlGroup::Input( named_directions[i] ) );
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groups.push_back(m_dpad = new Buttons(_trans("D-Pad")));
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for (unsigned int i=0; i < 4; ++i)
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m_dpad->controls.push_back(new ControlGroup::Input(named_directions[i]));
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// options
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groups.push_back( m_options = new ControlGroup( "Options" ) );
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m_options->settings.push_back( new ControlGroup::Setting( "Background Input", false ) );
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groups.push_back(m_options = new ControlGroup(_trans("Options")));
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m_options->settings.push_back(new ControlGroup::Setting(_trans("Background Input"), false));
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}
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@ -91,37 +98,37 @@ std::string GCPad::GetName() const
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return std::string("GCPad") + char('1'+m_index);
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}
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void GCPad::GetInput( SPADStatus* const pad )
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void GCPad::GetInput(SPADStatus* const pad)
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{
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// if window has focus or background input enabled
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if (Host_RendererHasFocus() || m_options[0].settings[0]->value )
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if (Host_RendererHasFocus() || m_options[0].settings[0]->value)
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{
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// buttons
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m_buttons->GetState( &pad->button, button_bitmasks );
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m_buttons->GetState(&pad->button, button_bitmasks);
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// TODO: set analog A/B analog to full or w/e, prolly not needed
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// dpad
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m_dpad->GetState( &pad->button, dpad_bitmasks );
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m_dpad->GetState(&pad->button, dpad_bitmasks);
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// sticks
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m_main_stick->GetState( &pad->stickX, &pad->stickY, 0x80, 127 );
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m_c_stick->GetState( &pad->substickX, &pad->substickY, 0x80, 127 );
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m_main_stick->GetState(&pad->stickX, &pad->stickY, 0x80, 127);
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m_c_stick->GetState(&pad->substickX, &pad->substickY, 0x80, 127);
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// triggers
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m_triggers->GetState( &pad->button, trigger_bitmasks, &pad->triggerLeft, 0xFF );
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m_triggers->GetState(&pad->button, trigger_bitmasks, &pad->triggerLeft, 0xFF);
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}
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else
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{
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// center sticks
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memset( &pad->stickX, 0x80, 4 );
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memset(&pad->stickX, 0x80, 4);
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}
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}
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void GCPad::SetOutput( const bool on )
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void GCPad::SetOutput(const bool on)
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{
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// only rumble if window has focus or background input is enabled
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m_rumble->controls[0]->control_ref->State( on && (Host_RendererHasFocus() || m_options[0].settings[0]->value) );
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m_rumble->controls[0]->control_ref->State(on && (Host_RendererHasFocus() || m_options[0].settings[0]->value));
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}
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void GCPad::LoadDefaults(const ControllerInterface& ciface)
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@ -26,9 +26,9 @@ class GCPad : public ControllerEmu
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{
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public:
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GCPad( const unsigned int index );
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void GetInput( SPADStatus* const pad );
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void SetOutput( const bool on );
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GCPad(const unsigned int index);
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void GetInput(SPADStatus* const pad);
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void SetOutput(const bool on);
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std::string GetName() const;
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@ -1082,7 +1082,7 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
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Pad::Initialize(GetHandle());
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#endif
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}
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InputConfigDialog *const m_ConfigFrame = new InputConfigDialog(this, *pad_plugin, "Dolphin GCPad Configuration");
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InputConfigDialog *const m_ConfigFrame = new InputConfigDialog(this, *pad_plugin, _trans("Dolphin GCPad Configuration"));
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m_ConfigFrame->ShowModal();
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m_ConfigFrame->Destroy();
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if (!was_init) // if game isn't running
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@ -18,8 +18,9 @@
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#include "InputConfigDiag.h"
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#include "UDPConfigDiag.h"
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#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s)
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#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler(f), (wxObject*)0, (wxEvtHandler*)s)
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#define WXSTR_FROM_STR(s) (wxString::From8BitData((s).c_str()))
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#define WXTSTR_FROM_CSTR(s) (wxGetTranslation(wxString::From8BitData(s)))
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// ToAscii was causing probs with some extended ascii characters, To8BitData seems to work
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#define STR_FROM_WXSTR(w) (std::string((w).To8BitData()))
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@ -32,23 +33,23 @@ void GamepadPage::ConfigUDPWii(wxCommandEvent &event)
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diag->Destroy();
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}
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void GamepadPage::ConfigExtension( wxCommandEvent& event )
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void GamepadPage::ConfigExtension(wxCommandEvent& event)
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{
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ControllerEmu::Extension* const ex = ((ExtensionButton*)event.GetEventObject())->extension;
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// show config diag, if "none" isn't selected
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if ( ex->switch_extension )
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if (ex->switch_extension)
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{
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wxDialog* const dlg = new wxDialog( this, -1, wxString::FromAscii(ex->attachments[ex->switch_extension]->GetName().c_str()), wxDefaultPosition );
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wxPanel* const pnl = new wxPanel( dlg, -1, wxDefaultPosition );
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wxBoxSizer* const pnl_szr = new wxBoxSizer( wxHORIZONTAL );
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wxDialog* const dlg = new wxDialog(this, -1, WXTSTR_FROM_CSTR(ex->attachments[ex->switch_extension]->GetName().c_str()), wxDefaultPosition);
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wxPanel* const pnl = new wxPanel(dlg, -1, wxDefaultPosition);
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wxBoxSizer* const pnl_szr = new wxBoxSizer(wxHORIZONTAL);
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const std::size_t orig_size = control_groups.size();
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ControlGroupsSizer* const szr = new ControlGroupsSizer( ex->attachments[ex->switch_extension], pnl, this, &control_groups );
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pnl->SetSizerAndFit( szr ); // needed
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pnl_szr->Add( pnl, 0, wxLEFT, 5 );
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dlg->SetSizerAndFit( pnl_szr ); // needed
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ControlGroupsSizer* const szr = new ControlGroupsSizer(ex->attachments[ex->switch_extension], pnl, this, &control_groups);
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pnl->SetSizerAndFit(szr); // needed
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pnl_szr->Add(pnl, 0, wxLEFT, 5);
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dlg->SetSizerAndFit(pnl_szr); // needed
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dlg->Center();
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@ -56,12 +57,12 @@ void GamepadPage::ConfigExtension( wxCommandEvent& event )
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dlg->Destroy();
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// remove the new groups that were just added, now that the window closed
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control_groups.resize( orig_size );
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control_groups.resize(orig_size);
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}
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}
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PadSettingExtension::PadSettingExtension( wxWindow* const parent, ControllerEmu::Extension* const ext )
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: PadSetting(new wxChoice( parent, -1 ))
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PadSettingExtension::PadSettingExtension(wxWindow* const parent, ControllerEmu::Extension* const ext)
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: PadSetting(new wxChoice(parent, -1))
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, extension(ext)
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{
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i = extension->attachments.begin(),
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e = extension->attachments.end();
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for ( ; i!=e; ++i )
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for (; i!=e; ++i)
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((wxChoice*)wxcontrol)->Append(WXSTR_FROM_STR((*i)->GetName()));
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UpdateGUI();
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extension->switch_extension = ((wxChoice*)wxcontrol)->GetSelection();
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}
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PadSettingCheckBox::PadSettingCheckBox( wxWindow* const parent, ControlState& _value, const char* const label )
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: PadSetting(new wxCheckBox( parent, -1, wxString::FromAscii( label ), wxDefaultPosition ))
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PadSettingCheckBox::PadSettingCheckBox(wxWindow* const parent, ControlState& _value, const char* const label)
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: PadSetting(new wxCheckBox(parent, -1, WXTSTR_FROM_CSTR(label), wxDefaultPosition))
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, value(_value)
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{
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UpdateGUI();
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@ -94,7 +95,7 @@ PadSettingCheckBox::PadSettingCheckBox( wxWindow* const parent, ControlState& _v
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void PadSettingCheckBox::UpdateGUI()
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{
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((wxCheckBox*)wxcontrol)->SetValue( value > 0 );
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((wxCheckBox*)wxcontrol)->SetValue(value > 0);
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}
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void PadSettingCheckBox::UpdateValue()
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@ -125,28 +126,28 @@ ControlDialog::ControlDialog(GamepadPage* const parent, InputPlugin& plugin, Con
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//device_cbox = new wxComboBox(this, -1, WXSTR_FROM_STR(ref->device_qualifier.ToString()), wxDefaultPosition, wxSize(256,-1), parent->device_cbox->GetStrings(), wxTE_PROCESS_ENTER);
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device_cbox = new wxComboBox(this, -1, WXSTR_FROM_STR(m_devq.ToString()), wxDefaultPosition, wxSize(256,-1), parent->device_cbox->GetStrings(), wxTE_PROCESS_ENTER);
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_connect_macro_( device_cbox, ControlDialog::SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED, this );
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_connect_macro_( device_cbox, ControlDialog::SetDevice, wxEVT_COMMAND_TEXT_ENTER, this );
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_connect_macro_(device_cbox, ControlDialog::SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED, this);
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_connect_macro_(device_cbox, ControlDialog::SetDevice, wxEVT_COMMAND_TEXT_ENTER, this);
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wxStaticBoxSizer* const control_chooser = CreateControlChooser( this, parent );
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wxStaticBoxSizer* const control_chooser = CreateControlChooser(this, parent);
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wxStaticBoxSizer* const d_szr = new wxStaticBoxSizer( wxVERTICAL, this, _("Device") );
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d_szr->Add( device_cbox, 0, wxEXPAND|wxALL, 5 );
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wxStaticBoxSizer* const d_szr = new wxStaticBoxSizer(wxVERTICAL, this, _("Device"));
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d_szr->Add(device_cbox, 0, wxEXPAND|wxALL, 5);
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wxBoxSizer* const szr = new wxBoxSizer( wxVERTICAL );
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szr->Add( d_szr, 0, wxEXPAND|wxLEFT|wxRIGHT|wxTOP, 5 );
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szr->Add( control_chooser, 1, wxEXPAND|wxALL, 5 );
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wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
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szr->Add(d_szr, 0, wxEXPAND|wxLEFT|wxRIGHT|wxTOP, 5);
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szr->Add(control_chooser, 1, wxEXPAND|wxALL, 5);
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SetSizerAndFit( szr ); // needed
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SetSizerAndFit(szr); // needed
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UpdateGUI();
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}
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ControlButton::ControlButton( wxWindow* const parent, ControllerInterface::ControlReference* const _ref, const unsigned int width, const std::string& label )
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: wxButton( parent, -1, wxT(""), wxDefaultPosition, wxSize( width,20) )
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, control_reference( _ref )
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ControlButton::ControlButton(wxWindow* const parent, ControllerInterface::ControlReference* const _ref, const unsigned int width, const std::string& label)
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: wxButton(parent, -1, wxT(""), wxDefaultPosition, wxSize(width,20))
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, control_reference(_ref)
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{
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if ( label.empty() )
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if (label.empty())
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SetLabel(WXSTR_FROM_STR(_ref->expression));
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else
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SetLabel(WXSTR_FROM_STR(label));
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@ -154,29 +155,29 @@ ControlButton::ControlButton( wxWindow* const parent, ControllerInterface::Contr
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void InputConfigDialog::UpdateProfileComboBox()
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{
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std::string pname( File::GetUserPath(D_CONFIG_IDX) );
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std::string pname(File::GetUserPath(D_CONFIG_IDX));
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pname += PROFILES_PATH;
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pname += m_plugin.profile_name;
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CFileSearch::XStringVector exts;
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exts.push_back("*.ini");
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CFileSearch::XStringVector dirs;
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dirs.push_back( pname );
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CFileSearch cfs( exts, dirs );
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dirs.push_back(pname);
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CFileSearch cfs(exts, dirs);
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const CFileSearch::XStringVector& sv = cfs.GetFileNames();
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wxArrayString strs;
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CFileSearch::XStringVector::const_iterator si = sv.begin(),
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se = sv.end();
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for ( ; si!=se; ++si )
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for (; si!=se; ++si)
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{
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std::string str( si->begin() + si->find_last_of('/') + 1 , si->end() - 4 ) ;
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std::string str(si->begin() + si->find_last_of('/') + 1 , si->end() - 4) ;
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strs.push_back(WXSTR_FROM_STR(str));
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}
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std::vector< GamepadPage* >::iterator i = m_padpages.begin(),
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e = m_padpages.end();
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for ( ; i != e; ++i )
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for (; i != e; ++i)
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{
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(*i)->profile_cbox->Clear();
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(*i)->profile_cbox->Append(strs);
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@ -187,7 +188,7 @@ void InputConfigDialog::UpdateControlReferences()
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{
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std::vector< GamepadPage* >::iterator i = m_padpages.begin(),
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e = m_padpages.end();
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for ( ; i != e; ++i )
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for (; i != e; ++i)
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(*i)->controller->UpdateReferences(g_controller_interface);
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}
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@ -240,11 +241,7 @@ void ControlDialog::UpdateGUI()
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textctrl->SetValue(WXSTR_FROM_STR(control_reference->expression));
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// updates the "bound controls:" label
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size_t bound = control_reference->BoundCount();
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std::ostringstream ss;
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ss << "Bound Controls: ";
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if ( bound ) ss << bound; else ss << "None";
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m_bound_label->SetLabel(WXSTR_FROM_STR(ss.str()));
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m_bound_label->SetLabel(wxString::Format(_("Bound Controls: %u"), control_reference->BoundCount()));
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};
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void GamepadPage::UpdateGUI()
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@ -253,12 +250,12 @@ void GamepadPage::UpdateGUI()
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std::vector< ControlGroupBox* >::const_iterator g = control_groups.begin(),
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ge = control_groups.end();
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for ( ; g!=ge; ++g )
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for (; g!=ge; ++g)
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{
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// buttons
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std::vector<ControlButton*>::const_iterator i = (*g)->control_buttons.begin()
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, e = (*g)->control_buttons.end();
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for ( ; i!=e; ++i )
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for (; i!=e; ++i)
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//if (std::string::npos == (*i)->control_reference->expression.find_first_of("`|&!#"))
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(*i)->SetLabel(WXSTR_FROM_STR((*i)->control_reference->expression));
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//else
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@ -267,7 +264,7 @@ void GamepadPage::UpdateGUI()
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// cboxes
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std::vector<PadSetting*>::const_iterator si = (*g)->options.begin()
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, se = (*g)->options.end();
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for ( ; si!=se; ++si )
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for (; si!=se; ++si)
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(*si)->UpdateGUI();
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}
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}
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@ -322,7 +319,7 @@ void GamepadPage::SetDevice(wxCommandEvent&)
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// update references
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m_plugin.controls_crit.Enter(); // enter
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controller->UpdateReferences( g_controller_interface );
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controller->UpdateReferences(g_controller_interface);
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m_plugin.controls_crit.Leave(); // leave
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}
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@ -405,7 +402,7 @@ void ControlDialog::AppendControl(wxCommandEvent& event)
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UpdateGUI();
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}
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void GamepadPage::AdjustSetting( wxCommandEvent& event )
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void GamepadPage::AdjustSetting(wxCommandEvent& event)
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{
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m_plugin.controls_crit.Enter(); // enter / prolly fine not being here
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((PadSetting*)((wxControl*)event.GetEventObject())->GetClientData())->UpdateValue();
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@ -419,7 +416,7 @@ void GamepadPage::AdjustControlOption(wxCommandEvent&)
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m_plugin.controls_crit.Leave(); // leave
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}
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void GamepadPage::ConfigControl( wxCommandEvent& event )
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void GamepadPage::ConfigControl(wxCommandEvent& event)
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{
|
||||
m_control_dialog = new ControlDialog(this, m_plugin, ((ControlButton*)event.GetEventObject())->control_reference);
|
||||
m_control_dialog->ShowModal();
|
||||
|
@ -429,14 +426,14 @@ void GamepadPage::ConfigControl( wxCommandEvent& event )
|
|||
UpdateGUI();
|
||||
}
|
||||
|
||||
void GamepadPage::ClearControl( wxCommandEvent& event )
|
||||
void GamepadPage::ClearControl(wxCommandEvent& event)
|
||||
{
|
||||
ControlButton* const btn = (ControlButton*)event.GetEventObject();
|
||||
btn->control_reference->expression.clear();
|
||||
btn->control_reference->range = 1.0f;
|
||||
|
||||
m_plugin.controls_crit.Enter(); // enter
|
||||
controller->UpdateReferences( g_controller_interface );
|
||||
controller->UpdateReferences(g_controller_interface);
|
||||
m_plugin.controls_crit.Leave(); // leave
|
||||
|
||||
// update changes
|
||||
|
@ -468,7 +465,7 @@ void ControlDialog::DetectControl(wxCommandEvent& event)
|
|||
}
|
||||
}
|
||||
|
||||
void GamepadPage::DetectControl( wxCommandEvent& event )
|
||||
void GamepadPage::DetectControl(wxCommandEvent& event)
|
||||
{
|
||||
ControlButton* btn = (ControlButton*)event.GetEventObject();
|
||||
|
||||
|
@ -497,21 +494,21 @@ void GamepadPage::DetectControl( wxCommandEvent& event )
|
|||
}
|
||||
}
|
||||
|
||||
wxStaticBoxSizer* ControlDialog::CreateControlChooser( wxWindow* const parent, wxWindow* const eventsink )
|
||||
wxStaticBoxSizer* ControlDialog::CreateControlChooser(wxWindow* const parent, wxWindow* const eventsink)
|
||||
{
|
||||
wxStaticBoxSizer* const main_szr = new wxStaticBoxSizer(wxVERTICAL, parent, control_reference->is_input ? _("Input") : _("Output"));
|
||||
|
||||
textctrl = new wxTextCtrl(parent, -1, wxEmptyString, wxDefaultPosition, wxSize(-1, 48), wxTE_MULTILINE);
|
||||
|
||||
wxButton* const detect_button = new wxButton( parent, -1, control_reference->is_input ? _("Detect") : _("Test") );
|
||||
wxButton* const detect_button = new wxButton(parent, -1, control_reference->is_input ? _("Detect") : _("Test"));
|
||||
|
||||
wxButton* const clear_button = new wxButton( parent, -1, _("Clear"));
|
||||
wxButton* const set_button = new wxButton( parent, -1, _("Set"));
|
||||
wxButton* const clear_button = new wxButton(parent, -1, _("Clear"));
|
||||
wxButton* const set_button = new wxButton(parent, -1, _("Set"));
|
||||
|
||||
wxButton* const select_button = new wxButton( parent, -1, _("Select"));
|
||||
wxButton* const select_button = new wxButton(parent, -1, _("Select"));
|
||||
_connect_macro_(select_button, ControlDialog::SetSelectedControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
|
||||
wxButton* const or_button = new wxButton( parent, -1, _("| OR"), wxDefaultPosition );
|
||||
wxButton* const or_button = new wxButton(parent, -1, _("| OR"), wxDefaultPosition);
|
||||
_connect_macro_(or_button, ControlDialog::AppendControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
|
||||
control_lbox = new wxListBox(parent, -1, wxDefaultPosition, wxSize(-1, 64));
|
||||
|
@ -524,9 +521,9 @@ wxStaticBoxSizer* ControlDialog::CreateControlChooser( wxWindow* const parent, w
|
|||
if (control_reference->is_input)
|
||||
{
|
||||
// TODO: check if && is good on other OS
|
||||
wxButton* const and_button = new wxButton( parent, -1, _("&& AND"), wxDefaultPosition );
|
||||
wxButton* const not_button = new wxButton( parent, -1, _("! NOT"), wxDefaultPosition );
|
||||
wxButton* const add_button = new wxButton( parent, -1, _("^ ADD"), wxDefaultPosition );
|
||||
wxButton* const and_button = new wxButton(parent, -1, _("&& AND"), wxDefaultPosition);
|
||||
wxButton* const not_button = new wxButton(parent, -1, _("! NOT"), wxDefaultPosition);
|
||||
wxButton* const add_button = new wxButton(parent, -1, _("^ ADD"), wxDefaultPosition);
|
||||
|
||||
_connect_macro_(and_button, ControlDialog::AppendControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
_connect_macro_(not_button, ControlDialog::AppendControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
|
@ -537,21 +534,21 @@ wxStaticBoxSizer* ControlDialog::CreateControlChooser( wxWindow* const parent, w
|
|||
button_sizer->Add(add_button, 1, 0, 5);
|
||||
}
|
||||
|
||||
range_slider = new wxSlider( parent, -1, SLIDER_TICK_COUNT, 0, SLIDER_TICK_COUNT * 5, wxDefaultPosition, wxDefaultSize, wxSL_TOP | wxSL_LABELS /*| wxSL_AUTOTICKS*/ );
|
||||
range_slider = new wxSlider(parent, -1, SLIDER_TICK_COUNT, 0, SLIDER_TICK_COUNT * 5, wxDefaultPosition, wxDefaultSize, wxSL_TOP | wxSL_LABELS /*| wxSL_AUTOTICKS*/);
|
||||
|
||||
range_slider->SetValue( control_reference->range * SLIDER_TICK_COUNT );
|
||||
range_slider->SetValue(control_reference->range * SLIDER_TICK_COUNT);
|
||||
|
||||
_connect_macro_( detect_button, ControlDialog::DetectControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
_connect_macro_( clear_button, ControlDialog::ClearControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
_connect_macro_( set_button, ControlDialog::SetControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
_connect_macro_(detect_button, ControlDialog::DetectControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
_connect_macro_(clear_button, ControlDialog::ClearControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
_connect_macro_(set_button, ControlDialog::SetControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
|
||||
|
||||
_connect_macro_( range_slider, GamepadPage::AdjustControlOption, wxEVT_SCROLL_CHANGED, eventsink);
|
||||
wxStaticText* const range_label = new wxStaticText( parent, -1, _("Range"));
|
||||
m_bound_label = new wxStaticText( parent, -1, wxT("") );
|
||||
_connect_macro_(range_slider, GamepadPage::AdjustControlOption, wxEVT_SCROLL_CHANGED, eventsink);
|
||||
wxStaticText* const range_label = new wxStaticText(parent, -1, _("Range"));
|
||||
m_bound_label = new wxStaticText(parent, -1, wxT(""));
|
||||
|
||||
wxBoxSizer* const range_sizer = new wxBoxSizer( wxHORIZONTAL );
|
||||
range_sizer->Add( range_label, 0, wxCENTER|wxLEFT, 5 );
|
||||
range_sizer->Add( range_slider, 1, wxEXPAND|wxLEFT, 5 );
|
||||
wxBoxSizer* const range_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
range_sizer->Add(range_label, 0, wxCENTER|wxLEFT, 5);
|
||||
range_sizer->Add(range_slider, 1, wxEXPAND|wxLEFT, 5);
|
||||
|
||||
wxBoxSizer* const ctrls_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
ctrls_sizer->Add(control_lbox, 1, wxEXPAND, 0);
|
||||
|
@ -648,15 +645,15 @@ void InputConfigDialog::UpdateDeviceComboBox()
|
|||
std::vector< GamepadPage* >::iterator i = m_padpages.begin(),
|
||||
e = m_padpages.end();
|
||||
ControllerInterface::DeviceQualifier dq;
|
||||
for ( ; i != e; ++i )
|
||||
for (; i != e; ++i)
|
||||
{
|
||||
(*i)->device_cbox->Clear();
|
||||
std::vector<ControllerInterface::Device*>::const_iterator
|
||||
di = g_controller_interface.Devices().begin(),
|
||||
de = g_controller_interface.Devices().end();
|
||||
for ( ; di!=de; ++di )
|
||||
for (; di!=de; ++di)
|
||||
{
|
||||
dq.FromDevice( *di );
|
||||
dq.FromDevice(*di);
|
||||
(*i)->device_cbox->Append(WXSTR_FROM_STR(dq.ToString()));
|
||||
}
|
||||
(*i)->device_cbox->SetValue(WXSTR_FROM_STR((*i)->controller->default_device.ToString()));
|
||||
|
@ -689,7 +686,7 @@ ControlGroupBox::~ControlGroupBox()
|
|||
delete *i;
|
||||
}
|
||||
|
||||
ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWindow* const parent, wxWindow* const eventsink )
|
||||
ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWindow* const parent, wxWindow* const eventsink)
|
||||
: wxStaticBoxSizer(wxVERTICAL, parent, wxString::FromAscii(group->name))
|
||||
, control_group(group)
|
||||
{
|
||||
|
@ -700,10 +697,10 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
|
|||
std::vector<ControllerEmu::ControlGroup::Control*>::iterator
|
||||
ci = group->controls.begin(),
|
||||
ce = group->controls.end();
|
||||
for ( ; ci != ce; ++ci)
|
||||
for (; ci != ce; ++ci)
|
||||
{
|
||||
|
||||
wxStaticText* const label = new wxStaticText(parent, -1, wxString::FromAscii((*ci)->name)/*.append(wxT(" :"))*/ );
|
||||
wxStaticText* const label = new wxStaticText(parent, -1, WXTSTR_FROM_CSTR((*ci)->name));
|
||||
|
||||
ControlButton* const control_button = new ControlButton(parent, (*ci)->control_ref, 80);
|
||||
control_button->SetFont(m_SmallFont);
|
||||
|
@ -713,29 +710,29 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
|
|||
if ((*ci)->control_ref->is_input)
|
||||
{
|
||||
control_button->SetToolTip(_("Left-click to detect input.\nMiddle-click to clear.\nRight-click for more options."));
|
||||
_connect_macro_( control_button, GamepadPage::DetectControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink );
|
||||
_connect_macro_(control_button, GamepadPage::DetectControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink);
|
||||
}
|
||||
else
|
||||
{
|
||||
control_button->SetToolTip(_("Left/Right-click for more options.\nMiddle-click to clear."));
|
||||
_connect_macro_( control_button, GamepadPage::ConfigControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink );
|
||||
_connect_macro_(control_button, GamepadPage::ConfigControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink);
|
||||
}
|
||||
|
||||
_connect_macro_( control_button, GamepadPage::ClearControl, wxEVT_MIDDLE_DOWN, eventsink );
|
||||
_connect_macro_( control_button, GamepadPage::ConfigControl, wxEVT_RIGHT_UP, eventsink );
|
||||
_connect_macro_(control_button, GamepadPage::ClearControl, wxEVT_MIDDLE_DOWN, eventsink);
|
||||
_connect_macro_(control_button, GamepadPage::ConfigControl, wxEVT_RIGHT_UP, eventsink);
|
||||
|
||||
wxBoxSizer* const control_sizer = new wxBoxSizer( wxHORIZONTAL );
|
||||
control_sizer->AddStretchSpacer( 1 );
|
||||
control_sizer->Add( label, 0, wxCENTER | wxRIGHT, 3 );
|
||||
control_sizer->Add( control_button, 0, 0, 0 );
|
||||
wxBoxSizer* const control_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
control_sizer->AddStretchSpacer(1);
|
||||
control_sizer->Add(label, 0, wxCENTER | wxRIGHT, 3);
|
||||
control_sizer->Add(control_button, 0, 0, 0);
|
||||
|
||||
Add( control_sizer, 0, wxEXPAND|wxLEFT|wxRIGHT, 3 );
|
||||
Add(control_sizer, 0, wxEXPAND|wxLEFT|wxRIGHT, 3);
|
||||
|
||||
}
|
||||
|
||||
wxMemoryDC dc;
|
||||
|
||||
switch ( group->type )
|
||||
switch (group->type)
|
||||
{
|
||||
case GROUP_TYPE_STICK:
|
||||
case GROUP_TYPE_TILT:
|
||||
|
@ -751,21 +748,21 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
|
|||
i = group->settings.begin(),
|
||||
e = group->settings.end();
|
||||
|
||||
wxBoxSizer* const szr = new wxBoxSizer( wxVERTICAL );
|
||||
for ( ; i!=e; ++i )
|
||||
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
|
||||
for (; i!=e; ++i)
|
||||
{
|
||||
PadSettingSpin* setting = new PadSettingSpin(parent, *i);
|
||||
_connect_macro_(setting->wxcontrol, GamepadPage::AdjustSetting, wxEVT_COMMAND_SPINCTRL_UPDATED, eventsink);
|
||||
options.push_back(setting);
|
||||
szr->Add(new wxStaticText(parent, -1, wxString::FromAscii((*i)->name)));
|
||||
szr->Add(setting->wxcontrol, 0, wxLEFT, 0 );
|
||||
szr->Add(new wxStaticText(parent, -1, WXTSTR_FROM_CSTR((*i)->name)));
|
||||
szr->Add(setting->wxcontrol, 0, wxLEFT, 0);
|
||||
}
|
||||
|
||||
wxBoxSizer* const h_szr = new wxBoxSizer( wxHORIZONTAL );
|
||||
h_szr->Add( szr, 1, 0, 5 );
|
||||
h_szr->Add( static_bitmap, 0, wxALL|wxCENTER, 3 );
|
||||
wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL);
|
||||
h_szr->Add(szr, 1, 0, 5);
|
||||
h_szr->Add(static_bitmap, 0, wxALL|wxCENTER, 3);
|
||||
|
||||
Add( h_szr, 0, wxEXPAND|wxLEFT|wxCENTER|wxTOP, 3 );
|
||||
Add(h_szr, 0, wxEXPAND|wxLEFT|wxCENTER|wxTOP, 3);
|
||||
}
|
||||
break;
|
||||
case GROUP_TYPE_BUTTONS:
|
||||
|
@ -782,8 +779,9 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
|
|||
|
||||
options.push_back(threshold_cbox);
|
||||
|
||||
wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
|
||||
szr->Add(new wxStaticText(parent, -1, wxString::FromAscii(group->settings[0]->name)), 0, wxCENTER|wxRIGHT, 3);
|
||||
wxBoxSizer* const szr = new wxBoxSizer(wxHORIZONTAL);
|
||||
szr->Add(new wxStaticText(parent, -1, WXTSTR_FROM_CSTR(group->settings[0]->name)),
|
||||
0, wxCENTER|wxRIGHT, 3);
|
||||
szr->Add(threshold_cbox->wxcontrol, 0, wxRIGHT, 3);
|
||||
|
||||
Add(szr, 0, wxALL|wxCENTER, 3);
|
||||
|
@ -811,24 +809,24 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
|
|||
std::vector<ControllerEmu::ControlGroup::Setting*>::const_iterator
|
||||
i = group->settings.begin(),
|
||||
e = group->settings.end();
|
||||
for ( ; i!=e; ++i )
|
||||
for (; i!=e; ++i)
|
||||
{
|
||||
PadSettingSpin* setting = new PadSettingSpin(parent, *i);
|
||||
_connect_macro_(setting->wxcontrol, GamepadPage::AdjustSetting, wxEVT_COMMAND_SPINCTRL_UPDATED, eventsink);
|
||||
options.push_back(setting);
|
||||
wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
|
||||
wxBoxSizer* const szr = new wxBoxSizer(wxHORIZONTAL);
|
||||
szr->Add(new wxStaticText(parent, -1, wxString::FromAscii((*i)->name)), 0, wxCENTER|wxRIGHT, 3);
|
||||
szr->Add(setting->wxcontrol, 0, wxRIGHT, 3);
|
||||
Add(szr, 0, wxALL|wxCENTER, 3);
|
||||
}
|
||||
|
||||
Add( static_bitmap, 0, wxALL|wxCENTER, 3 );
|
||||
Add(static_bitmap, 0, wxALL|wxCENTER, 3);
|
||||
}
|
||||
break;
|
||||
case GROUP_TYPE_EXTENSION:
|
||||
{
|
||||
PadSettingExtension* const attachments = new PadSettingExtension( parent, (ControllerEmu::Extension*)group );
|
||||
wxButton* const configure_btn = new ExtensionButton( parent, (ControllerEmu::Extension*)group );
|
||||
PadSettingExtension* const attachments = new PadSettingExtension(parent, (ControllerEmu::Extension*)group);
|
||||
wxButton* const configure_btn = new ExtensionButton(parent, (ControllerEmu::Extension*)group);
|
||||
|
||||
options.push_back(attachments);
|
||||
|
||||
|
@ -836,12 +834,12 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
|
|||
_connect_macro_(configure_btn, GamepadPage::ConfigExtension, wxEVT_COMMAND_BUTTON_CLICKED, eventsink);
|
||||
|
||||
Add(attachments->wxcontrol, 0, wxTOP|wxLEFT|wxRIGHT|wxEXPAND, 3);
|
||||
Add(configure_btn, 0, wxALL|wxEXPAND, 3 );
|
||||
Add(configure_btn, 0, wxALL|wxEXPAND, 3);
|
||||
}
|
||||
break;
|
||||
case GROUP_TYPE_UDPWII:
|
||||
{
|
||||
wxButton* const btn = new UDPConfigButton( parent, (UDPWrapper*)group );
|
||||
wxButton* const btn = new UDPConfigButton(parent, (UDPWrapper*)group);
|
||||
_connect_macro_(btn, GamepadPage::ConfigUDPWii, wxEVT_COMMAND_BUTTON_CLICKED, eventsink);
|
||||
Add(btn, 0, wxALL|wxEXPAND, 3);
|
||||
}
|
||||
|
@ -853,7 +851,7 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
|
|||
std::vector<ControllerEmu::ControlGroup::Setting*>::const_iterator
|
||||
i = group->settings.begin(),
|
||||
e = group->settings.end();
|
||||
for ( ; i!=e; ++i )
|
||||
for (; i!=e; ++i)
|
||||
{
|
||||
PadSettingCheckBox* setting_cbox = new PadSettingCheckBox(parent, (*i)->value, (*i)->name);
|
||||
_connect_macro_(setting_cbox->wxcontrol, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHECKBOX_CLICKED, eventsink);
|
||||
|
@ -868,56 +866,56 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
|
|||
|
||||
dc.SelectObject(wxNullBitmap);
|
||||
|
||||
//AddStretchSpacer( 0 );
|
||||
//AddStretchSpacer(0);
|
||||
}
|
||||
|
||||
ControlGroupsSizer::ControlGroupsSizer( ControllerEmu* const controller, wxWindow* const parent, wxWindow* const eventsink, std::vector<ControlGroupBox*>* groups )
|
||||
: wxBoxSizer( wxHORIZONTAL )
|
||||
ControlGroupsSizer::ControlGroupsSizer(ControllerEmu* const controller, wxWindow* const parent, wxWindow* const eventsink, std::vector<ControlGroupBox*>* groups)
|
||||
: wxBoxSizer(wxHORIZONTAL)
|
||||
{
|
||||
size_t col_size = 0;
|
||||
|
||||
wxBoxSizer* stacked_groups = NULL;
|
||||
for ( unsigned int i = 0; i < controller->groups.size(); ++i )
|
||||
for (unsigned int i = 0; i < controller->groups.size(); ++i)
|
||||
{
|
||||
ControlGroupBox* control_group = new ControlGroupBox( controller->groups[i], parent, eventsink );
|
||||
ControlGroupBox* control_group = new ControlGroupBox(controller->groups[i], parent, eventsink);
|
||||
|
||||
const size_t grp_size = controller->groups[i]->controls.size() + controller->groups[i]->settings.size();
|
||||
col_size += grp_size;
|
||||
if (col_size > 8 || NULL == stacked_groups)
|
||||
{
|
||||
if ( stacked_groups )
|
||||
Add( stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5 );
|
||||
if (stacked_groups)
|
||||
Add(stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5);
|
||||
|
||||
stacked_groups = new wxBoxSizer( wxVERTICAL );
|
||||
stacked_groups->Add( control_group, 0, wxEXPAND );
|
||||
stacked_groups = new wxBoxSizer(wxVERTICAL);
|
||||
stacked_groups->Add(control_group, 0, wxEXPAND);
|
||||
|
||||
col_size = grp_size;
|
||||
}
|
||||
else
|
||||
stacked_groups->Add( control_group, 0, wxEXPAND );
|
||||
stacked_groups->Add(control_group, 0, wxEXPAND);
|
||||
|
||||
if ( groups )
|
||||
groups->push_back( control_group );
|
||||
if (groups)
|
||||
groups->push_back(control_group);
|
||||
}
|
||||
|
||||
if ( stacked_groups )
|
||||
Add( stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5 );
|
||||
if (stacked_groups)
|
||||
Add(stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5);
|
||||
}
|
||||
|
||||
GamepadPage::GamepadPage( wxWindow* parent, InputPlugin& plugin, const unsigned int pad_num, InputConfigDialog* const config_dialog )
|
||||
: wxNotebookPage( parent, -1 , wxDefaultPosition, wxDefaultSize )
|
||||
GamepadPage::GamepadPage(wxWindow* parent, InputPlugin& plugin, const unsigned int pad_num, InputConfigDialog* const config_dialog)
|
||||
: wxNotebookPage(parent, -1 , wxDefaultPosition, wxDefaultSize)
|
||||
,controller(plugin.controllers[pad_num])
|
||||
, m_config_dialog(config_dialog)
|
||||
, m_plugin(plugin)
|
||||
{
|
||||
|
||||
wxBoxSizer* control_group_sizer = new ControlGroupsSizer( m_plugin.controllers[pad_num], this, this, &control_groups );
|
||||
wxBoxSizer* control_group_sizer = new ControlGroupsSizer(m_plugin.controllers[pad_num], this, this, &control_groups);
|
||||
|
||||
wxStaticBoxSizer* profile_sbox = new wxStaticBoxSizer( wxHORIZONTAL, this, _("Profile") );
|
||||
wxStaticBoxSizer* profile_sbox = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Profile"));
|
||||
|
||||
// device chooser
|
||||
|
||||
wxStaticBoxSizer* const device_sbox = new wxStaticBoxSizer( wxHORIZONTAL, this, _("Device") );
|
||||
wxStaticBoxSizer* const device_sbox = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Device"));
|
||||
|
||||
device_cbox = new wxComboBox(this, -1, wxT(""), wxDefaultPosition, wxSize(64,-1));
|
||||
#ifndef __APPLE__
|
||||
|
@ -925,67 +923,67 @@ GamepadPage::GamepadPage( wxWindow* parent, InputPlugin& plugin, const unsigned
|
|||
device_cbox->ToggleWindowStyle(wxTE_PROCESS_ENTER);
|
||||
#endif
|
||||
|
||||
wxButton* refresh_button = new wxButton( this, -1, _("Refresh"), wxDefaultPosition, wxSize(60,-1) );
|
||||
wxButton* refresh_button = new wxButton(this, -1, _("Refresh"), wxDefaultPosition, wxSize(60,-1));
|
||||
|
||||
_connect_macro_( device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED, this );
|
||||
_connect_macro_( device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_TEXT_ENTER, this );
|
||||
_connect_macro_( refresh_button, GamepadPage::RefreshDevices, wxEVT_COMMAND_BUTTON_CLICKED, this );
|
||||
_connect_macro_(device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED, this);
|
||||
_connect_macro_(device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_TEXT_ENTER, this);
|
||||
_connect_macro_(refresh_button, GamepadPage::RefreshDevices, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
|
||||
device_sbox->Add( device_cbox, 1, wxLEFT|wxRIGHT, 3 );
|
||||
device_sbox->Add( refresh_button, 0, wxRIGHT|wxBOTTOM, 3 );
|
||||
device_sbox->Add(device_cbox, 1, wxLEFT|wxRIGHT, 3);
|
||||
device_sbox->Add(refresh_button, 0, wxRIGHT|wxBOTTOM, 3);
|
||||
|
||||
wxButton* const default_button = new wxButton(this, -1, _("Default"), wxDefaultPosition, wxSize(48,-1));
|
||||
wxButton* const clearall_button = new wxButton(this, -1, _("Clear"), wxDefaultPosition, wxSize(58,-1));
|
||||
|
||||
wxStaticBoxSizer* const clear_sbox = new wxStaticBoxSizer( wxHORIZONTAL, this, _("Reset") );
|
||||
wxStaticBoxSizer* const clear_sbox = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Reset"));
|
||||
clear_sbox->Add(default_button, 1, wxLEFT, 3);
|
||||
clear_sbox->Add(clearall_button, 1, wxRIGHT, 3);
|
||||
|
||||
_connect_macro_(clearall_button, GamepadPage::ClearAll, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
_connect_macro_(default_button, GamepadPage::LoadDefaults, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
|
||||
profile_cbox = new wxComboBox( this, -1, wxT(""), wxDefaultPosition, wxSize(64,-1) );
|
||||
profile_cbox = new wxComboBox(this, -1, wxT(""), wxDefaultPosition, wxSize(64,-1));
|
||||
|
||||
wxButton* const pload_btn = new wxButton( this, -1, _("Load"), wxDefaultPosition, wxSize(48,-1) );
|
||||
wxButton* const psave_btn = new wxButton( this, -1, _("Save"), wxDefaultPosition, wxSize(48,-1) );
|
||||
wxButton* const pdelete_btn = new wxButton( this, -1, _("Delete"), wxDefaultPosition, wxSize(60,-1) );
|
||||
wxButton* const pload_btn = new wxButton(this, -1, _("Load"), wxDefaultPosition, wxSize(48,-1));
|
||||
wxButton* const psave_btn = new wxButton(this, -1, _("Save"), wxDefaultPosition, wxSize(48,-1));
|
||||
wxButton* const pdelete_btn = new wxButton(this, -1, _("Delete"), wxDefaultPosition, wxSize(60,-1));
|
||||
|
||||
_connect_macro_(pload_btn, GamepadPage::LoadProfile, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
_connect_macro_(psave_btn, GamepadPage::SaveProfile, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
_connect_macro_(pdelete_btn, GamepadPage::DeleteProfile, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
|
||||
profile_sbox->Add( profile_cbox, 1, wxLEFT, 3 );
|
||||
profile_sbox->Add( pload_btn, 0, wxLEFT, 3 );
|
||||
profile_sbox->Add( psave_btn, 0, 0, 3 );
|
||||
profile_sbox->Add( pdelete_btn, 0, wxRIGHT|wxBOTTOM, 3 );
|
||||
profile_sbox->Add(profile_cbox, 1, wxLEFT, 3);
|
||||
profile_sbox->Add(pload_btn, 0, wxLEFT, 3);
|
||||
profile_sbox->Add(psave_btn, 0, 0, 3);
|
||||
profile_sbox->Add(pdelete_btn, 0, wxRIGHT|wxBOTTOM, 3);
|
||||
|
||||
wxBoxSizer* const dio = new wxBoxSizer( wxHORIZONTAL );
|
||||
dio->Add( device_sbox, 1, wxEXPAND|wxRIGHT, 5 );
|
||||
dio->Add( clear_sbox, 0, wxEXPAND|wxRIGHT, 5 );
|
||||
dio->Add( profile_sbox, 1, wxEXPAND|wxRIGHT, 5 );
|
||||
wxBoxSizer* const dio = new wxBoxSizer(wxHORIZONTAL);
|
||||
dio->Add(device_sbox, 1, wxEXPAND|wxRIGHT, 5);
|
||||
dio->Add(clear_sbox, 0, wxEXPAND|wxRIGHT, 5);
|
||||
dio->Add(profile_sbox, 1, wxEXPAND|wxRIGHT, 5);
|
||||
|
||||
wxBoxSizer* const mapping = new wxBoxSizer( wxVERTICAL );
|
||||
wxBoxSizer* const mapping = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
mapping->Add( dio, 1, wxEXPAND|wxLEFT|wxTOP|wxBOTTOM, 5 );
|
||||
mapping->Add( control_group_sizer, 0, wxLEFT|wxEXPAND, 5 );
|
||||
mapping->Add(dio, 1, wxEXPAND|wxLEFT|wxTOP|wxBOTTOM, 5);
|
||||
mapping->Add(control_group_sizer, 0, wxLEFT|wxEXPAND, 5);
|
||||
|
||||
UpdateGUI();
|
||||
|
||||
SetSizerAndFit( mapping ); // needed
|
||||
SetSizerAndFit(mapping); // needed
|
||||
Layout();
|
||||
};
|
||||
|
||||
|
||||
InputConfigDialog::InputConfigDialog(wxWindow* const parent, InputPlugin& plugin, const std::string& name, const int tab_num)
|
||||
: wxDialog( parent, wxID_ANY, wxString::FromAscii(name.c_str()), wxPoint(128,-1), wxDefaultSize )
|
||||
: wxDialog(parent, wxID_ANY, WXTSTR_FROM_CSTR(name.c_str()), wxPoint(128,-1), wxDefaultSize)
|
||||
, m_plugin(plugin)
|
||||
{
|
||||
m_pad_notebook = new wxNotebook( this, -1, wxDefaultPosition, wxDefaultSize, wxNB_DEFAULT );
|
||||
for ( unsigned int i = 0; i < plugin.controllers.size(); ++i )
|
||||
m_pad_notebook = new wxNotebook(this, -1, wxDefaultPosition, wxDefaultSize, wxNB_DEFAULT);
|
||||
for (unsigned int i = 0; i < plugin.controllers.size(); ++i)
|
||||
{
|
||||
GamepadPage* gp = new GamepadPage( m_pad_notebook, m_plugin, i, this );
|
||||
m_padpages.push_back( gp );
|
||||
m_pad_notebook->AddPage( gp, wxString::FromAscii(m_plugin.gui_name) + wxT(' ') + wxChar('1'+i) );
|
||||
GamepadPage* gp = new GamepadPage(m_pad_notebook, m_plugin, i, this);
|
||||
m_padpages.push_back(gp);
|
||||
m_pad_notebook->AddPage(gp, wxString::FromAscii(m_plugin.gui_name) + wxT(' ') + wxChar('1'+i));
|
||||
}
|
||||
|
||||
m_pad_notebook->SetSelection(tab_num);
|
||||
|
@ -993,20 +991,20 @@ InputConfigDialog::InputConfigDialog(wxWindow* const parent, InputPlugin& plugin
|
|||
UpdateDeviceComboBox();
|
||||
UpdateProfileComboBox();
|
||||
|
||||
wxButton* const close_button = new wxButton( this, -1, _("Save"));
|
||||
wxButton* const close_button = new wxButton(this, -1, _("Save"));
|
||||
_connect_macro_(close_button, InputConfigDialog::ClickSave, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
_connect_macro_(close_button, InputConfigDialog::ClickSave, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
||||
|
||||
wxBoxSizer* btns = new wxBoxSizer( wxHORIZONTAL );
|
||||
//btns->Add( new wxStaticText( this, -1, wxString::FromAscii(ver.c_str())), 0, wxLEFT|wxTOP, 5 );
|
||||
wxBoxSizer* btns = new wxBoxSizer(wxHORIZONTAL);
|
||||
//btns->Add(new wxStaticText(this, -1, wxString::FromAscii(ver.c_str())), 0, wxLEFT|wxTOP, 5);
|
||||
btns->AddStretchSpacer();
|
||||
btns->Add( close_button, 0, 0, 0 );
|
||||
btns->Add(close_button, 0, 0, 0);
|
||||
|
||||
wxBoxSizer* const szr = new wxBoxSizer( wxVERTICAL );
|
||||
szr->Add( m_pad_notebook, 0, wxEXPAND|wxTOP|wxLEFT|wxRIGHT, 5 );
|
||||
szr->Add( btns, 0, wxEXPAND|wxALL, 5 );
|
||||
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
|
||||
szr->Add(m_pad_notebook, 0, wxEXPAND|wxTOP|wxLEFT|wxRIGHT, 5);
|
||||
szr->Add(btns, 0, wxEXPAND|wxALL, 5);
|
||||
|
||||
SetSizerAndFit( szr ); // needed
|
||||
SetSizerAndFit(szr); // needed
|
||||
|
||||
// not needed here it seems, but it cant hurt
|
||||
//Layout();
|
||||
|
@ -1014,9 +1012,9 @@ InputConfigDialog::InputConfigDialog(wxWindow* const parent, InputPlugin& plugin
|
|||
Center();
|
||||
|
||||
// live preview update timer
|
||||
m_update_timer = new wxTimer( this, -1 );
|
||||
Connect( wxID_ANY, wxEVT_TIMER, wxTimerEventHandler( InputConfigDialog::UpdateBitmaps ), (wxObject*)0, this );
|
||||
m_update_timer->Start( PREVIEW_UPDATE_TIME, wxTIMER_CONTINUOUS);
|
||||
m_update_timer = new wxTimer(this, -1);
|
||||
Connect(wxID_ANY, wxEVT_TIMER, wxTimerEventHandler(InputConfigDialog::UpdateBitmaps), (wxObject*)0, this);
|
||||
m_update_timer->Start(PREVIEW_UPDATE_TIME, wxTIMER_CONTINUOUS);
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -74,7 +74,7 @@ class PadSettingSpin : public PadSetting
|
|||
public:
|
||||
PadSettingSpin(wxWindow* const parent, ControllerEmu::ControlGroup::Setting* const setting)
|
||||
: PadSetting(new wxSpinCtrl(parent, -1, wxEmptyString, wxDefaultPosition
|
||||
, wxSize( 54, -1 ), 0, setting->low, setting->high, setting->value * 100))
|
||||
, wxSize(54, -1), 0, setting->low, setting->high, setting->value * 100))
|
||||
, value(setting->value) {}
|
||||
|
||||
void UpdateGUI();
|
||||
|
@ -100,7 +100,7 @@ class ControlDialog : public wxDialog
|
|||
public:
|
||||
ControlDialog(GamepadPage* const parent, InputPlugin& plugin, ControllerInterface::ControlReference* const ref);
|
||||
|
||||
wxStaticBoxSizer* CreateControlChooser(wxWindow* const parent, wxWindow* const eventsink );
|
||||
wxStaticBoxSizer* CreateControlChooser(wxWindow* const parent, wxWindow* const eventsink);
|
||||
|
||||
void DetectControl(wxCommandEvent& event);
|
||||
void ClearControl(wxCommandEvent& event);
|
||||
|
@ -131,8 +131,8 @@ private:
|
|||
class ExtensionButton : public wxButton
|
||||
{
|
||||
public:
|
||||
ExtensionButton( wxWindow* const parent, ControllerEmu::Extension* const ext )
|
||||
: wxButton( parent, -1, _("Configure"), wxDefaultPosition )
|
||||
ExtensionButton(wxWindow* const parent, ControllerEmu::Extension* const ext)
|
||||
: wxButton(parent, -1, _("Configure"), wxDefaultPosition)
|
||||
, extension(ext) {}
|
||||
|
||||
ControllerEmu::Extension* const extension;
|
||||
|
@ -141,7 +141,7 @@ public:
|
|||
class ControlButton : public wxButton
|
||||
{
|
||||
public:
|
||||
ControlButton( wxWindow* const parent, ControllerInterface::ControlReference* const _ref, const unsigned int width, const std::string& label = "" );
|
||||
ControlButton(wxWindow* const parent, ControllerInterface::ControlReference* const _ref, const unsigned int width, const std::string& label = "");
|
||||
|
||||
ControllerInterface::ControlReference* const control_reference;
|
||||
};
|
||||
|
@ -150,8 +150,8 @@ class UDPConfigButton : public wxButton
|
|||
{
|
||||
public:
|
||||
UDPWrapper* const wrapper;
|
||||
UDPConfigButton( wxWindow* const parent, UDPWrapper * udp)
|
||||
: wxButton( parent, -1, _("Configure"), wxDefaultPosition )
|
||||
UDPConfigButton(wxWindow* const parent, UDPWrapper * udp)
|
||||
: wxButton(parent, -1, _("Configure"), wxDefaultPosition)
|
||||
, wrapper(udp)
|
||||
{}
|
||||
};
|
||||
|
@ -159,7 +159,7 @@ public:
|
|||
class ControlGroupBox : public wxStaticBoxSizer
|
||||
{
|
||||
public:
|
||||
ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWindow* const parent, wxWindow* const eventsink );
|
||||
ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWindow* const parent, wxWindow* const eventsink);
|
||||
~ControlGroupBox();
|
||||
|
||||
std::vector<PadSetting*> options;
|
||||
|
@ -172,7 +172,7 @@ public:
|
|||
class ControlGroupsSizer : public wxBoxSizer
|
||||
{
|
||||
public:
|
||||
ControlGroupsSizer( ControllerEmu* const controller, wxWindow* const parent, wxWindow* const eventsink, std::vector<ControlGroupBox*>* const groups = NULL );
|
||||
ControlGroupsSizer(ControllerEmu* const controller, wxWindow* const parent, wxWindow* const eventsink, std::vector<ControlGroupBox*>* const groups = NULL);
|
||||
};
|
||||
|
||||
class InputConfigDialog;
|
||||
|
@ -183,31 +183,31 @@ class GamepadPage : public wxNotebookPage
|
|||
friend class ControlDialog;
|
||||
|
||||
public:
|
||||
GamepadPage( wxWindow* parent, InputPlugin& plugin, const unsigned int pad_num, InputConfigDialog* const config_dialog );
|
||||
GamepadPage(wxWindow* parent, InputPlugin& plugin, const unsigned int pad_num, InputConfigDialog* const config_dialog);
|
||||
|
||||
void UpdateGUI();
|
||||
|
||||
void RefreshDevices( wxCommandEvent& event );
|
||||
void RefreshDevices(wxCommandEvent& event);
|
||||
|
||||
void LoadProfile( wxCommandEvent& event );
|
||||
void SaveProfile( wxCommandEvent& event );
|
||||
void DeleteProfile( wxCommandEvent& event );
|
||||
void LoadProfile(wxCommandEvent& event);
|
||||
void SaveProfile(wxCommandEvent& event);
|
||||
void DeleteProfile(wxCommandEvent& event);
|
||||
|
||||
void ConfigControl( wxCommandEvent& event );
|
||||
void ClearControl( wxCommandEvent& event );
|
||||
void DetectControl( wxCommandEvent& event );
|
||||
void ConfigControl(wxCommandEvent& event);
|
||||
void ClearControl(wxCommandEvent& event);
|
||||
void DetectControl(wxCommandEvent& event);
|
||||
|
||||
void ConfigExtension( wxCommandEvent& event );
|
||||
void ConfigExtension(wxCommandEvent& event);
|
||||
|
||||
void ConfigUDPWii( wxCommandEvent& event );
|
||||
void ConfigUDPWii(wxCommandEvent& event);
|
||||
|
||||
void SetDevice( wxCommandEvent& event );
|
||||
void SetDevice(wxCommandEvent& event);
|
||||
|
||||
void ClearAll( wxCommandEvent& event );
|
||||
void LoadDefaults( wxCommandEvent& event );
|
||||
void ClearAll(wxCommandEvent& event);
|
||||
void LoadDefaults(wxCommandEvent& event);
|
||||
|
||||
void AdjustControlOption( wxCommandEvent& event );
|
||||
void AdjustSetting( wxCommandEvent& event );
|
||||
void AdjustControlOption(wxCommandEvent& event);
|
||||
void AdjustSetting(wxCommandEvent& event);
|
||||
|
||||
void GetProfilePath(std::string& path);
|
||||
|
||||
|
@ -230,12 +230,12 @@ private:
|
|||
class InputConfigDialog : public wxDialog
|
||||
{
|
||||
public:
|
||||
InputConfigDialog( wxWindow* const parent, InputPlugin& plugin, const std::string& name, const int tab_num = 0);
|
||||
InputConfigDialog(wxWindow* const parent, InputPlugin& plugin, const std::string& name, const int tab_num = 0);
|
||||
//~InputConfigDialog();
|
||||
|
||||
bool Destroy();
|
||||
|
||||
void ClickSave( wxCommandEvent& event );
|
||||
void ClickSave(wxCommandEvent& event);
|
||||
|
||||
void UpdateDeviceComboBox();
|
||||
void UpdateProfileComboBox();
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include "HW/Wiimote.h"
|
||||
#include "Frame.h"
|
||||
|
||||
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s)
|
||||
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler(f), (wxObject*)0, (wxEvtHandler*)s)
|
||||
|
||||
const wxString& ConnectedWiimotesString()
|
||||
{
|
||||
|
@ -73,7 +73,7 @@ WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin
|
|||
{
|
||||
WiimoteConfigPage* const wpage = new WiimoteConfigPage(m_pad_notebook, i);
|
||||
//m_padpages.push_back(wpage);
|
||||
m_pad_notebook->AddPage(wpage, wxString(wxT("Wiimote ")) + wxChar('1'+i));
|
||||
m_pad_notebook->AddPage(wpage, wxString(_("Wiimote ")) + wxChar('1'+i));
|
||||
}
|
||||
|
||||
wxButton* const ok_button = new wxButton(this, -1, _("OK"), wxDefaultPosition);
|
||||
|
@ -90,7 +90,7 @@ WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin
|
|||
|
||||
void WiimoteConfigDiag::ConfigEmulatedWiimote(wxCommandEvent&)
|
||||
{
|
||||
InputConfigDialog* const m_emu_config_diag = new InputConfigDialog(this, m_plugin, "Dolphin Emulated Wiimote Configuration", m_pad_notebook->GetSelection());
|
||||
InputConfigDialog* const m_emu_config_diag = new InputConfigDialog(this, m_plugin, _trans("Dolphin Emulated Wiimote Configuration"), m_pad_notebook->GetSelection());
|
||||
m_emu_config_diag->ShowModal();
|
||||
m_emu_config_diag->Destroy();
|
||||
}
|
||||
|
@ -137,7 +137,7 @@ void WiimoteConfigPage::SelectSource(wxCommandEvent& event)
|
|||
|
||||
void WiimoteConfigDiag::Save(wxCommandEvent&)
|
||||
{
|
||||
std::string ini_filename = (std::string(File::GetUserPath(D_CONFIG_IDX)) + WIIMOTE_INI_NAME ".ini" );
|
||||
std::string ini_filename = (std::string(File::GetUserPath(D_CONFIG_IDX)) + WIIMOTE_INI_NAME ".ini");
|
||||
|
||||
IniFile inifile;
|
||||
inifile.Load(ini_filename);
|
||||
|
|
|
@ -27,7 +27,7 @@ ControllerEmu::~ControllerEmu()
|
|||
std::vector<ControlGroup*>::const_iterator
|
||||
i = groups.begin(),
|
||||
e = groups.end();
|
||||
for ( ; i!=e; ++i )
|
||||
for (; i!=e; ++i)
|
||||
delete *i;
|
||||
}
|
||||
|
||||
|
@ -37,14 +37,14 @@ ControllerEmu::ControlGroup::~ControlGroup()
|
|||
std::vector<Control*>::const_iterator
|
||||
ci = controls.begin(),
|
||||
ce = controls.end();
|
||||
for ( ; ci!=ce; ++ci )
|
||||
for (; ci!=ce; ++ci)
|
||||
delete *ci;
|
||||
|
||||
// settings
|
||||
std::vector<Setting*>::const_iterator
|
||||
si = settings.begin(),
|
||||
se = settings.end();
|
||||
for ( ; si!=se; ++si )
|
||||
for (; si!=se; ++si)
|
||||
delete *si;
|
||||
}
|
||||
|
||||
|
@ -54,7 +54,7 @@ ControllerEmu::Extension::~Extension()
|
|||
std::vector<ControllerEmu*>::const_iterator
|
||||
ai = attachments.begin(),
|
||||
ae = attachments.end();
|
||||
for ( ; ai!=ae; ++ai )
|
||||
for (; ai!=ae; ++ai)
|
||||
delete *ai;
|
||||
}
|
||||
ControllerEmu::ControlGroup::Control::~Control()
|
||||
|
@ -67,21 +67,21 @@ void ControllerEmu::UpdateReferences(ControllerInterface& devi)
|
|||
std::vector<ControlGroup*>::const_iterator
|
||||
i = groups.begin(),
|
||||
e = groups.end();
|
||||
for ( ; i!=e; ++i )
|
||||
for (; i!=e; ++i)
|
||||
{
|
||||
std::vector<ControlGroup::Control*>::const_iterator
|
||||
ci = (*i)->controls.begin(),
|
||||
ce = (*i)->controls.end();
|
||||
for ( ; ci!=ce; ++ci )
|
||||
for (; ci!=ce; ++ci)
|
||||
devi.UpdateReference((*ci)->control_ref, default_device);
|
||||
|
||||
// extension
|
||||
if ( GROUP_TYPE_EXTENSION == (*i)->type )
|
||||
if (GROUP_TYPE_EXTENSION == (*i)->type)
|
||||
{
|
||||
std::vector<ControllerEmu*>::const_iterator
|
||||
ai = ((Extension*)*i)->attachments.begin(),
|
||||
ae = ((Extension*)*i)->attachments.end();
|
||||
for ( ; ai!=ae; ++ai )
|
||||
for (; ai!=ae; ++ai)
|
||||
(*ai)->UpdateReferences(devi);
|
||||
}
|
||||
}
|
||||
|
@ -92,21 +92,21 @@ void ControllerEmu::UpdateDefaultDevice()
|
|||
std::vector<ControlGroup*>::const_iterator
|
||||
i = groups.begin(),
|
||||
e = groups.end();
|
||||
for ( ; i!=e; ++i )
|
||||
for (; i!=e; ++i)
|
||||
{
|
||||
//std::vector<ControlGroup::Control*>::const_iterator
|
||||
//ci = (*i)->controls.begin(),
|
||||
//ce = (*i)->controls.end();
|
||||
//for ( ; ci!=ce; ++ci )
|
||||
//for (; ci!=ce; ++ci)
|
||||
//(*ci)->control_ref->device_qualifier = default_device;
|
||||
|
||||
// extension
|
||||
if ( GROUP_TYPE_EXTENSION == (*i)->type )
|
||||
if (GROUP_TYPE_EXTENSION == (*i)->type)
|
||||
{
|
||||
std::vector<ControllerEmu*>::const_iterator
|
||||
ai = ((Extension*)*i)->attachments.begin(),
|
||||
ae = ((Extension*)*i)->attachments.end();
|
||||
for ( ; ai!=ae; ++ai )
|
||||
for (; ai!=ae; ++ai)
|
||||
{
|
||||
(*ai)->default_device = default_device;
|
||||
(*ai)->UpdateDefaultDevice();
|
||||
|
@ -115,15 +115,15 @@ void ControllerEmu::UpdateDefaultDevice()
|
|||
}
|
||||
}
|
||||
|
||||
void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base )
|
||||
void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
|
||||
{
|
||||
std::string group( base + name ); group += "/";
|
||||
std::string group(base + name); group += "/";
|
||||
|
||||
// settings
|
||||
std::vector<ControlGroup::Setting*>::const_iterator
|
||||
si = settings.begin(),
|
||||
se = settings.end();
|
||||
for ( ; si!=se; ++si )
|
||||
for (; si!=se; ++si)
|
||||
{
|
||||
sec->Get((group+(*si)->name).c_str(), &(*si)->value, (*si)->default_value*100);
|
||||
(*si)->value /= 100;
|
||||
|
@ -133,19 +133,19 @@ void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::s
|
|||
std::vector<ControlGroup::Control*>::const_iterator
|
||||
ci = controls.begin(),
|
||||
ce = controls.end();
|
||||
for ( ; ci!=ce; ++ci )
|
||||
for (; ci!=ce; ++ci)
|
||||
{
|
||||
// control expression
|
||||
sec->Get((group + (*ci)->name).c_str(), &(*ci)->control_ref->expression, "");
|
||||
|
||||
// range
|
||||
sec->Get( (group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f);
|
||||
sec->Get((group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f);
|
||||
(*ci)->control_ref->range /= 100;
|
||||
|
||||
}
|
||||
|
||||
// extensions
|
||||
if ( GROUP_TYPE_EXTENSION == type )
|
||||
if (GROUP_TYPE_EXTENSION == type)
|
||||
{
|
||||
Extension* const ex = ((Extension*)this);
|
||||
|
||||
|
@ -157,18 +157,18 @@ void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::s
|
|||
std::vector<ControllerEmu*>::const_iterator
|
||||
ai = ((Extension*)this)->attachments.begin(),
|
||||
ae = ((Extension*)this)->attachments.end();
|
||||
for ( ; ai!=ae; ++ai,++n )
|
||||
for (; ai!=ae; ++ai,++n)
|
||||
{
|
||||
(*ai)->default_device.FromString( defdev );
|
||||
(*ai)->LoadConfig( sec, base + (*ai)->GetName() + "/" );
|
||||
(*ai)->default_device.FromString(defdev);
|
||||
(*ai)->LoadConfig(sec, base + (*ai)->GetName() + "/");
|
||||
|
||||
if ( (*ai)->GetName() == extname )
|
||||
if ((*ai)->GetName() == extname)
|
||||
ex->switch_extension = n;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ControllerEmu::LoadConfig( IniFile::Section *sec, const std::string& base )
|
||||
void ControllerEmu::LoadConfig(IniFile::Section *sec, const std::string& base)
|
||||
{
|
||||
std::string defdev = default_device.ToString();
|
||||
if (base.empty())
|
||||
|
@ -178,36 +178,36 @@ void ControllerEmu::LoadConfig( IniFile::Section *sec, const std::string& base )
|
|||
}
|
||||
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
|
||||
e = groups.end();
|
||||
for ( ; i!=e; ++i )
|
||||
for (; i!=e; ++i)
|
||||
(*i)->LoadConfig(sec, defdev, base);
|
||||
}
|
||||
|
||||
void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section *sec, const std::string& defdev, const std::string& base )
|
||||
void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
|
||||
{
|
||||
std::string group( base + name ); group += "/";
|
||||
std::string group(base + name); group += "/";
|
||||
|
||||
// settings
|
||||
std::vector<ControlGroup::Setting*>::const_iterator
|
||||
si = settings.begin(),
|
||||
se = settings.end();
|
||||
for ( ; si!=se; ++si )
|
||||
sec->Set( (group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f);
|
||||
for (; si!=se; ++si)
|
||||
sec->Set((group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f);
|
||||
|
||||
// controls
|
||||
std::vector<ControlGroup::Control*>::const_iterator
|
||||
ci = controls.begin(),
|
||||
ce = controls.end();
|
||||
for ( ; ci!=ce; ++ci )
|
||||
for (; ci!=ce; ++ci)
|
||||
{
|
||||
// control expression
|
||||
sec->Set( (group+(*ci)->name).c_str(), (*ci)->control_ref->expression, "");
|
||||
sec->Set((group+(*ci)->name).c_str(), (*ci)->control_ref->expression, "");
|
||||
|
||||
// range
|
||||
sec->Set( (group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f);
|
||||
sec->Set((group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f);
|
||||
}
|
||||
|
||||
// extensions
|
||||
if ( GROUP_TYPE_EXTENSION == type )
|
||||
if (GROUP_TYPE_EXTENSION == type)
|
||||
{
|
||||
Extension* const ext = ((Extension*)this);
|
||||
sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None");
|
||||
|
@ -215,48 +215,48 @@ void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section *sec, const std::
|
|||
std::vector<ControllerEmu*>::const_iterator
|
||||
ai = ((Extension*)this)->attachments.begin(),
|
||||
ae = ((Extension*)this)->attachments.end();
|
||||
for ( ; ai!=ae; ++ai )
|
||||
(*ai)->SaveConfig( sec, base + (*ai)->GetName() + "/" );
|
||||
for (; ai!=ae; ++ai)
|
||||
(*ai)->SaveConfig(sec, base + (*ai)->GetName() + "/");
|
||||
}
|
||||
}
|
||||
|
||||
void ControllerEmu::SaveConfig( IniFile::Section *sec, const std::string& base )
|
||||
void ControllerEmu::SaveConfig(IniFile::Section *sec, const std::string& base)
|
||||
{
|
||||
const std::string defdev = default_device.ToString();
|
||||
if ( base.empty() )
|
||||
sec->Set( (/*std::string(" ") +*/ base + "Device").c_str(), defdev, "");
|
||||
if (base.empty())
|
||||
sec->Set((/*std::string(" ") +*/ base + "Device").c_str(), defdev, "");
|
||||
|
||||
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
|
||||
e = groups.end();
|
||||
for ( ; i!=e; ++i )
|
||||
(*i)->SaveConfig( sec, defdev, base );
|
||||
for (; i!=e; ++i)
|
||||
(*i)->SaveConfig(sec, defdev, base);
|
||||
}
|
||||
|
||||
ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK )
|
||||
ControllerEmu::AnalogStick::AnalogStick(const char* const _name) : ControlGroup(_name, GROUP_TYPE_STICK)
|
||||
{
|
||||
for ( unsigned int i = 0; i < 4; ++i )
|
||||
controls.push_back( new Input( named_directions[i] ) );
|
||||
for (unsigned int i = 0; i < 4; ++i)
|
||||
controls.push_back(new Input(named_directions[i]));
|
||||
|
||||
controls.push_back( new Input( "Modifier" ) );
|
||||
controls.push_back(new Input(_trans("Modifier")));
|
||||
|
||||
settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
|
||||
settings.push_back( new Setting("Square Stick", 0 ) );
|
||||
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
|
||||
settings.push_back(new Setting(_trans("Square Stick"), 0));
|
||||
|
||||
}
|
||||
|
||||
ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS )
|
||||
ControllerEmu::Buttons::Buttons(const char* const _name) : ControlGroup(_name, GROUP_TYPE_BUTTONS)
|
||||
{
|
||||
settings.push_back( new Setting("Threshold", 0.5f ) );
|
||||
settings.push_back(new Setting(_trans("Threshold"), 0.5f));
|
||||
}
|
||||
|
||||
ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS )
|
||||
ControllerEmu::MixedTriggers::MixedTriggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS)
|
||||
{
|
||||
settings.push_back( new Setting("Threshold", 0.9f ) );
|
||||
settings.push_back(new Setting(_trans("Threshold"), 0.9f));
|
||||
}
|
||||
|
||||
ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS )
|
||||
ControllerEmu::Triggers::Triggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_TRIGGERS)
|
||||
{
|
||||
settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
|
||||
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
|
||||
}
|
||||
|
||||
ControllerEmu::Slider::Slider(const char* const _name) : ControlGroup(_name, GROUP_TYPE_SLIDER)
|
||||
|
@ -264,53 +264,52 @@ ControllerEmu::Slider::Slider(const char* const _name) : ControlGroup(_name, GRO
|
|||
controls.push_back(new Input("Left"));
|
||||
controls.push_back(new Input("Right"));
|
||||
|
||||
settings.push_back(new Setting("Dead Zone", 0, 0, 50));
|
||||
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
|
||||
}
|
||||
|
||||
ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE )
|
||||
ControllerEmu::Force::Force(const char* const _name) : ControlGroup(_name, GROUP_TYPE_FORCE)
|
||||
{
|
||||
memset(m_swing, 0, sizeof(m_swing));
|
||||
|
||||
controls.push_back( new Input( "Up" ) );
|
||||
controls.push_back( new Input( "Down" ) );
|
||||
controls.push_back( new Input( "Left" ) );
|
||||
controls.push_back( new Input( "Right" ) );
|
||||
controls.push_back( new Input( "Forward" ) );
|
||||
controls.push_back( new Input( "Backward" ) );
|
||||
//controls.push_back( new Input( "Modifier" ) );
|
||||
controls.push_back(new Input(_trans("Up")));
|
||||
controls.push_back(new Input(_trans("Down")));
|
||||
controls.push_back(new Input(_trans("Left")));
|
||||
controls.push_back(new Input(_trans("Right")));
|
||||
controls.push_back(new Input(_trans("Forward")));
|
||||
controls.push_back(new Input(_trans("Backward")));
|
||||
|
||||
settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
|
||||
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
|
||||
}
|
||||
|
||||
ControllerEmu::Tilt::Tilt( const char* const _name )
|
||||
: ControlGroup( _name, GROUP_TYPE_TILT )
|
||||
ControllerEmu::Tilt::Tilt(const char* const _name)
|
||||
: ControlGroup(_name, GROUP_TYPE_TILT)
|
||||
{
|
||||
memset(m_tilt, 0, sizeof(m_tilt));
|
||||
|
||||
controls.push_back( new Input( "Forward" ) );
|
||||
controls.push_back( new Input( "Backward" ) );
|
||||
controls.push_back( new Input( "Left" ) );
|
||||
controls.push_back( new Input( "Right" ) );
|
||||
controls.push_back(new Input("Forward"));
|
||||
controls.push_back(new Input("Backward"));
|
||||
controls.push_back(new Input("Left"));
|
||||
controls.push_back(new Input("Right"));
|
||||
|
||||
controls.push_back( new Input( "Modifier" ) );
|
||||
controls.push_back(new Input(_trans("Modifier")));
|
||||
|
||||
settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
|
||||
settings.push_back( new Setting("Circle Stick", 0 ) );
|
||||
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
|
||||
settings.push_back(new Setting(_trans("Circle Stick"), 0));
|
||||
}
|
||||
|
||||
ControllerEmu::Cursor::Cursor(const char* const _name)
|
||||
: ControlGroup(_name, GROUP_TYPE_CURSOR)
|
||||
, m_z(0)
|
||||
{
|
||||
for ( unsigned int i = 0; i < 4; ++i )
|
||||
controls.push_back( new Input( named_directions[i] ) );
|
||||
controls.push_back( new Input( "Forward" ) );
|
||||
controls.push_back( new Input( "Backward" ) );
|
||||
controls.push_back( new Input( "Hide" ) );
|
||||
for (unsigned int i = 0; i < 4; ++i)
|
||||
controls.push_back(new Input(named_directions[i]));
|
||||
controls.push_back(new Input("Forward"));
|
||||
controls.push_back(new Input("Backward"));
|
||||
controls.push_back(new Input(_trans("Hide")));
|
||||
|
||||
settings.push_back( new Setting("Center", 0.5f ) );
|
||||
settings.push_back( new Setting("Width", 0.5f ) );
|
||||
settings.push_back( new Setting("Height", 0.5f ) );
|
||||
settings.push_back(new Setting(_trans("Center"), 0.5f));
|
||||
settings.push_back(new Setting(_trans("Width"), 0.5f));
|
||||
settings.push_back(new Setting(_trans("Height"), 0.5f));
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -67,7 +67,7 @@ public:
|
|||
class Control
|
||||
{
|
||||
protected:
|
||||
Control( ControllerInterface::ControlReference* const _ref, const char * const _name )
|
||||
Control(ControllerInterface::ControlReference* const _ref, const char * const _name)
|
||||
: control_ref(_ref), name(_name){}
|
||||
public:
|
||||
|
||||
|
@ -81,8 +81,8 @@ public:
|
|||
{
|
||||
public:
|
||||
|
||||
Input( const char * const _name )
|
||||
: Control( new ControllerInterface::InputReference, _name ) {}
|
||||
Input(const char * const _name)
|
||||
: Control(new ControllerInterface::InputReference, _name) {}
|
||||
|
||||
};
|
||||
|
||||
|
@ -90,8 +90,8 @@ public:
|
|||
{
|
||||
public:
|
||||
|
||||
Output( const char * const _name )
|
||||
: Control( new ControllerInterface::OutputReference, _name ) {}
|
||||
Output(const char * const _name)
|
||||
: Control(new ControllerInterface::OutputReference, _name) {}
|
||||
|
||||
};
|
||||
|
||||
|
@ -113,7 +113,7 @@ public:
|
|||
const unsigned int low, high;
|
||||
};
|
||||
|
||||
ControlGroup( const char* const _name, const unsigned int _type = GROUP_TYPE_OTHER ) : name(_name), type(_type) {}
|
||||
ControlGroup(const char* const _name, const unsigned int _type = GROUP_TYPE_OTHER) : name(_name), type(_type) {}
|
||||
virtual ~ControlGroup();
|
||||
|
||||
virtual void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
|
||||
|
@ -132,7 +132,7 @@ public:
|
|||
public:
|
||||
|
||||
template <typename C>
|
||||
void GetState( C* const x, C* const y, const unsigned int base, const unsigned int range )
|
||||
void GetState(C* const x, C* const y, const unsigned int base, const unsigned int range)
|
||||
{
|
||||
// this is all a mess
|
||||
|
||||
|
@ -144,62 +144,62 @@ public:
|
|||
ControlState m = controls[4]->control_ref->State();
|
||||
|
||||
// modifier code
|
||||
if ( m )
|
||||
if (m)
|
||||
{
|
||||
yy = (fabsf(yy)>deadzone) * sign(yy) * (m + deadzone/2);
|
||||
xx = (fabsf(xx)>deadzone) * sign(xx) * (m + deadzone/2);
|
||||
}
|
||||
|
||||
// deadzone / square stick code
|
||||
if ( deadzone || square )
|
||||
if (deadzone || square)
|
||||
{
|
||||
// this section might be all wrong, but its working good enough, i think
|
||||
|
||||
ControlState ang = atan2( yy, xx );
|
||||
ControlState ang = atan2(yy, xx);
|
||||
ControlState ang_sin = sin(ang);
|
||||
ControlState ang_cos = cos(ang);
|
||||
|
||||
// the amt a full square stick would have at current angle
|
||||
ControlState square_full = std::min( ang_sin ? 1/fabsf(ang_sin) : 2, ang_cos ? 1/fabsf(ang_cos) : 2 );
|
||||
ControlState square_full = std::min(ang_sin ? 1/fabsf(ang_sin) : 2, ang_cos ? 1/fabsf(ang_cos) : 2);
|
||||
|
||||
// the amt a full stick would have that was ( user setting squareness) at current angle
|
||||
// i think this is more like a pointed circle rather than a rounded square like it should be
|
||||
ControlState stick_full = ( 1 + ( square_full - 1 ) * square );
|
||||
ControlState stick_full = (1 + (square_full - 1) * square);
|
||||
|
||||
ControlState dist = sqrt(xx*xx + yy*yy);
|
||||
|
||||
// dead zone code
|
||||
dist = std::max( 0.0f, dist - deadzone * stick_full );
|
||||
dist /= ( 1 - deadzone );
|
||||
dist = std::max(0.0f, dist - deadzone * stick_full);
|
||||
dist /= (1 - deadzone);
|
||||
|
||||
// square stick code
|
||||
ControlState amt = dist / stick_full;
|
||||
dist -= ((square_full - 1) * amt * square);
|
||||
|
||||
yy = std::max( -1.0f, std::min( 1.0f, ang_sin * dist ) );
|
||||
xx = std::max( -1.0f, std::min( 1.0f, ang_cos * dist ) );
|
||||
yy = std::max(-1.0f, std::min(1.0f, ang_sin * dist));
|
||||
xx = std::max(-1.0f, std::min(1.0f, ang_cos * dist));
|
||||
}
|
||||
|
||||
*y = C( yy * range + base );
|
||||
*x = C( xx * range + base );
|
||||
*y = C(yy * range + base);
|
||||
*x = C(xx * range + base);
|
||||
}
|
||||
|
||||
AnalogStick( const char* const _name );
|
||||
AnalogStick(const char* const _name);
|
||||
|
||||
};
|
||||
|
||||
class Buttons : public ControlGroup
|
||||
{
|
||||
public:
|
||||
Buttons( const char* const _name );
|
||||
Buttons(const char* const _name);
|
||||
|
||||
template <typename C>
|
||||
void GetState( C* const buttons, const C* bitmasks )
|
||||
void GetState(C* const buttons, const C* bitmasks)
|
||||
{
|
||||
std::vector<Control*>::iterator i = controls.begin(),
|
||||
e = controls.end();
|
||||
for ( ; i!=e; ++i, ++bitmasks )
|
||||
if ( (*i)->control_ref->State() > settings[0]->value ) // threshold
|
||||
for (; i!=e; ++i, ++bitmasks)
|
||||
if ((*i)->control_ref->State() > settings[0]->value) // threshold
|
||||
*buttons |= *bitmasks;
|
||||
}
|
||||
|
||||
|
@ -210,12 +210,12 @@ public:
|
|||
public:
|
||||
|
||||
template <typename C, typename S>
|
||||
void GetState( C* const digital, const C* bitmasks, S* analog, const unsigned int range )
|
||||
void GetState(C* const digital, const C* bitmasks, S* analog, const unsigned int range)
|
||||
{
|
||||
const unsigned int trig_count = ((unsigned int) (controls.size() / 2));
|
||||
for ( unsigned int i=0; i<trig_count; ++i,++bitmasks,++analog )
|
||||
for (unsigned int i=0; i<trig_count; ++i,++bitmasks,++analog)
|
||||
{
|
||||
if ( controls[i]->control_ref->State() > settings[0]->value ) //threshold
|
||||
if (controls[i]->control_ref->State() > settings[0]->value) //threshold
|
||||
{
|
||||
*analog = range;
|
||||
*digital |= *bitmasks;
|
||||
|
@ -226,7 +226,7 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
MixedTriggers( const char* const _name );
|
||||
MixedTriggers(const char* const _name);
|
||||
|
||||
};
|
||||
|
||||
|
@ -235,15 +235,15 @@ public:
|
|||
public:
|
||||
|
||||
template <typename S>
|
||||
void GetState( S* analog, const unsigned int range )
|
||||
void GetState(S* analog, const unsigned int range)
|
||||
{
|
||||
const unsigned int trig_count = ((unsigned int) (controls.size()));
|
||||
const ControlState deadzone = settings[0]->value;
|
||||
for ( unsigned int i=0; i<trig_count; ++i,++analog )
|
||||
*analog = S( std::max(controls[i]->control_ref->State() - deadzone, 0.0f) / (1 - deadzone) * range );
|
||||
for (unsigned int i=0; i<trig_count; ++i,++analog)
|
||||
*analog = S(std::max(controls[i]->control_ref->State() - deadzone, 0.0f) / (1 - deadzone) * range);
|
||||
}
|
||||
|
||||
Triggers( const char* const _name );
|
||||
Triggers(const char* const _name);
|
||||
|
||||
};
|
||||
|
||||
|
@ -270,7 +270,7 @@ public:
|
|||
class Force : public ControlGroup
|
||||
{
|
||||
public:
|
||||
Force( const char* const _name );
|
||||
Force(const char* const _name);
|
||||
|
||||
template <typename C, typename R>
|
||||
void GetState(C* axis, const u8 base, const R range)
|
||||
|
@ -295,7 +295,7 @@ public:
|
|||
class Tilt : public ControlGroup
|
||||
{
|
||||
public:
|
||||
Tilt( const char* const _name );
|
||||
Tilt(const char* const _name);
|
||||
|
||||
template <typename C, typename R>
|
||||
void GetState(C* const x, C* const y, const unsigned int base, const R range, const bool step = true)
|
||||
|
@ -310,40 +310,40 @@ public:
|
|||
ControlState m = controls[4]->control_ref->State();
|
||||
|
||||
// modifier code
|
||||
if ( m )
|
||||
if (m)
|
||||
{
|
||||
yy = (fabsf(yy)>deadzone) * sign(yy) * (m + deadzone/2);
|
||||
xx = (fabsf(xx)>deadzone) * sign(xx) * (m + deadzone/2);
|
||||
}
|
||||
|
||||
// deadzone / circle stick code
|
||||
if ( deadzone || circle )
|
||||
if (deadzone || circle)
|
||||
{
|
||||
// this section might be all wrong, but its working good enough, i think
|
||||
|
||||
ControlState ang = atan2( yy, xx );
|
||||
ControlState ang = atan2(yy, xx);
|
||||
ControlState ang_sin = sin(ang);
|
||||
ControlState ang_cos = cos(ang);
|
||||
|
||||
// the amt a full square stick would have at current angle
|
||||
ControlState square_full = std::min( ang_sin ? 1/fabsf(ang_sin) : 2, ang_cos ? 1/fabsf(ang_cos) : 2 );
|
||||
ControlState square_full = std::min(ang_sin ? 1/fabsf(ang_sin) : 2, ang_cos ? 1/fabsf(ang_cos) : 2);
|
||||
|
||||
// the amt a full stick would have that was ( user setting circular ) at current angle
|
||||
// the amt a full stick would have that was (user setting circular) at current angle
|
||||
// i think this is more like a pointed circle rather than a rounded square like it should be
|
||||
ControlState stick_full = (square_full * (1 - circle)) + (circle);
|
||||
|
||||
ControlState dist = sqrt(xx*xx + yy*yy);
|
||||
|
||||
// dead zone code
|
||||
dist = std::max( 0.0f, dist - deadzone * stick_full );
|
||||
dist = std::max(0.0f, dist - deadzone * stick_full);
|
||||
dist /= (1 - deadzone);
|
||||
|
||||
// circle stick code
|
||||
ControlState amt = dist / stick_full;
|
||||
dist += (square_full - 1) * amt * circle;
|
||||
|
||||
yy = std::max( -1.0f, std::min( 1.0f, ang_sin * dist ) );
|
||||
xx = std::max( -1.0f, std::min( 1.0f, ang_cos * dist ) );
|
||||
yy = std::max(-1.0f, std::min(1.0f, ang_sin * dist));
|
||||
xx = std::max(-1.0f, std::min(1.0f, ang_cos * dist));
|
||||
}
|
||||
|
||||
// this is kinda silly here
|
||||
|
@ -363,8 +363,8 @@ public:
|
|||
m_tilt[1] = std::max(m_tilt[1] - 0.1f, yy);
|
||||
}
|
||||
|
||||
*y = C( m_tilt[1] * range + base );
|
||||
*x = C( m_tilt[0] * range + base );
|
||||
*y = C(m_tilt[1] * range + base);
|
||||
*x = C(m_tilt[0] * range + base);
|
||||
}
|
||||
private:
|
||||
float m_tilt[2];
|
||||
|
@ -376,7 +376,7 @@ public:
|
|||
Cursor(const char* const _name);
|
||||
|
||||
template <typename C>
|
||||
void GetState( C* const x, C* const y, C* const z, const bool adjusted = false )
|
||||
void GetState(C* const x, C* const y, C* const z, const bool adjusted = false)
|
||||
{
|
||||
const float zz = controls[4]->control_ref->State() - controls[5]->control_ref->State();
|
||||
|
||||
|
@ -401,9 +401,9 @@ public:
|
|||
// adjust cursor according to settings
|
||||
if (adjusted)
|
||||
{
|
||||
xx *= ( settings[1]->value * 2 );
|
||||
yy *= ( settings[2]->value * 2 );
|
||||
yy += ( settings[0]->value - 0.5f );
|
||||
xx *= (settings[1]->value * 2);
|
||||
yy *= (settings[2]->value * 2);
|
||||
yy += (settings[0]->value - 0.5f);
|
||||
}
|
||||
|
||||
*x = xx;
|
||||
|
@ -417,13 +417,13 @@ public:
|
|||
class Extension : public ControlGroup
|
||||
{
|
||||
public:
|
||||
Extension( const char* const _name )
|
||||
: ControlGroup( _name, GROUP_TYPE_EXTENSION )
|
||||
Extension(const char* const _name)
|
||||
: ControlGroup(_name, GROUP_TYPE_EXTENSION)
|
||||
, switch_extension(0)
|
||||
, active_extension(0) {}
|
||||
~Extension();
|
||||
|
||||
void GetState( u8* const data, const bool focus = true );
|
||||
void GetState(u8* const data, const bool focus = true);
|
||||
|
||||
std::vector<ControllerEmu*> attachments;
|
||||
|
||||
|
@ -441,7 +441,7 @@ public:
|
|||
virtual void SaveConfig(IniFile::Section *sec, const std::string& base = "");
|
||||
void UpdateDefaultDevice();
|
||||
|
||||
void UpdateReferences( ControllerInterface& devi );
|
||||
void UpdateReferences(ControllerInterface& devi);
|
||||
|
||||
std::vector< ControlGroup* > groups;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue