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Don't bother using autoconfiguration to find the OpenCL and Cg
frameworks on OS X. Try to be a little clearer about which configuration options apply to which platform(s). Should pave the way slightly for win32 scons. We have accidentally been using LUA_USE_LINUX on OS X all along. Turns out that LUA_USE_MACOSX is for an ancient version of OS X and LUA_USE_LINUX is a reasonable set of defaults for modern Unices, so just keep using that. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5804 8ced0084-cf51-0410-be5f-012b33b47a6e
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7 changed files with 102 additions and 135 deletions
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@ -11,21 +11,20 @@ files = [
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'ControllerInterface/SDL/SDL.cpp'
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]
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if env['HAVE_X11']:
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files += [
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"X11InputBase.cpp",
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]
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if sys.platform == 'darwin':
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if sys.platform == 'win32':
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files += [
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]
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elif sys.platform == 'darwin':
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files += [
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'ControllerInterface/OSX/OSX.mm',
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'ControllerInterface/OSX/OSXKeyboard.mm',
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'ControllerInterface/OSX/OSXMouse.mm'
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]
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if sys.platform == 'linux2':
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else:
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files += [
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'ControllerInterface/Xlib/Xlib.cpp'
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'ControllerInterface/Xlib/Xlib.cpp',
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'X11InputBase.cpp'
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]
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env.StaticLibrary(env['local_libs'] + "inputcommon", files)
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