Merge pull request #5284 from stenzek/vulkan-videocommon-blending-state

Vulkan: Use BlendingState from VideoCommon
This commit is contained in:
Stenzek 2017-04-18 22:16:32 +10:00 committed by GitHub
commit d1dc9d5a0c
22 changed files with 132 additions and 364 deletions

View file

@ -1163,14 +1163,10 @@ void FramebufferManager::DrawPokeVertices(const EFBPokeVertex* vertices, size_t
pipeline_info.rasterization_state.bits = Util::GetNoCullRasterizationState().bits;
pipeline_info.rasterization_state.samples = m_efb_samples;
pipeline_info.depth_stencil_state.bits = Util::GetNoDepthTestingDepthStencilState().bits;
pipeline_info.blend_state.bits = Util::GetNoBlendingBlendState().bits;
pipeline_info.blend_state.write_mask = 0;
pipeline_info.blend_state.hex = Util::GetNoBlendingBlendState().hex;
pipeline_info.blend_state.colorupdate = write_color;
pipeline_info.blend_state.alphaupdate = write_color;
pipeline_info.primitive_topology = m_poke_primitive_topology;
if (write_color)
{
pipeline_info.blend_state.write_mask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
}
if (write_depth)
{
pipeline_info.depth_stencil_state.test_enable = VK_TRUE;