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Merge pull request #5284 from stenzek/vulkan-videocommon-blending-state
Vulkan: Use BlendingState from VideoCommon
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commit
d1dc9d5a0c
22 changed files with 132 additions and 364 deletions
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@ -1163,14 +1163,10 @@ void FramebufferManager::DrawPokeVertices(const EFBPokeVertex* vertices, size_t
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pipeline_info.rasterization_state.bits = Util::GetNoCullRasterizationState().bits;
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pipeline_info.rasterization_state.samples = m_efb_samples;
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pipeline_info.depth_stencil_state.bits = Util::GetNoDepthTestingDepthStencilState().bits;
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pipeline_info.blend_state.bits = Util::GetNoBlendingBlendState().bits;
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pipeline_info.blend_state.write_mask = 0;
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pipeline_info.blend_state.hex = Util::GetNoBlendingBlendState().hex;
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pipeline_info.blend_state.colorupdate = write_color;
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pipeline_info.blend_state.alphaupdate = write_color;
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pipeline_info.primitive_topology = m_poke_primitive_topology;
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if (write_color)
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{
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pipeline_info.blend_state.write_mask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
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VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
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}
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if (write_depth)
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{
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pipeline_info.depth_stencil_state.test_enable = VK_TRUE;
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