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Replace all include guard ifdefs with "#pragma once"
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462 changed files with 676 additions and 2308 deletions
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@ -2,8 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef GCOGL_VERTEXSHADER_H
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#define GCOGL_VERTEXSHADER_H
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#pragma once
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#include "XFMemory.h"
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#include "VideoCommon.h"
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@ -91,5 +90,3 @@ typedef ShaderCode VertexShaderCode; // TODO: Obsolete..
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void GetVertexShaderUid(VertexShaderUid& object, u32 components, API_TYPE api_type);
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void GenerateVertexShaderCode(VertexShaderCode& object, u32 components, API_TYPE api_type);
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void GenerateVSOutputStructForGS(ShaderCode& object, API_TYPE api_type);
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#endif // GCOGL_VERTEXSHADER_H
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