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BootWiiWAD: Prevents SymbolMap loading
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1 changed files with 3 additions and 2 deletions
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@ -427,8 +427,9 @@ bool CBoot::BootUp()
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PatchEngine::LoadPatches();
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if (LoadMapFromFilename())
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HLE::PatchFunctions();
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// Not bootstrapped yet, can't translate memory addresses. Thus, prevents Symbol Map usage.
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// if (LoadMapFromFilename())
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// HLE::PatchFunctions();
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// load default image or create virtual drive from directory
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if (!_StartupPara.m_strDVDRoot.empty())
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