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Android: Stop using custom path for GameFileCache
Back when I wrote this code, I believe I set it to use a custom path so that the cache would end up in a directory which Android considers to be a cache directory. But nowadays the directory which Dolphin's C++ code considers to be the cache directory is such a directory, so there's no longer any reason to override the default path.
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5 changed files with 8 additions and 13 deletions
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@ -31,8 +31,7 @@ public:
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Yes = 1,
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};
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GameFileCache(); // Uses the default path
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explicit GameFileCache(std::string path);
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GameFileCache();
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void ForEach(std::function<void(const std::shared_ptr<const GameFile>&)> f) const;
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