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FrameDump: Start timing at 0 ticks when starting from boot
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parent
9b03cdf93e
commit
d69f243c32
4 changed files with 28 additions and 24 deletions
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@ -23,6 +23,7 @@ public:
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struct FrameState
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{
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u64 ticks = 0;
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int frame_number = 0;
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u32 savestate_index = 0;
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int refresh_rate_num = 0;
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int refresh_rate_den = 0;
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@ -37,16 +38,16 @@ public:
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FrameState state;
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};
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bool Start(int w, int h);
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bool Start(int w, int h, u64 start_ticks);
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void AddFrame(const FrameData&);
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void Stop();
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void DoState(PointerWrap&);
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bool IsStarted() const;
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FrameState FetchState(u64 ticks) const;
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FrameState FetchState(u64 ticks, int frame_number) const;
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private:
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bool IsFirstFrameInCurrentFile() const;
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bool PrepareEncoding(int w, int h);
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bool PrepareEncoding(int w, int h, u64 start_ticks, u32 savestate_index);
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bool CreateVideoFile();
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void CloseVideoFile();
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void CheckForConfigChange(const FrameData&);
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@ -68,7 +69,7 @@ private:
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inline FrameDump::FrameDump() = default;
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inline FrameDump::~FrameDump() = default;
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inline FrameDump::FrameState FrameDump::FetchState(u64 ticks) const
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inline FrameDump::FrameState FrameDump::FetchState(u64 ticks, int frame_number) const
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{
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return {};
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}
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