Calibrated the GCPad even if the game does not explicitly do so.

This commit is contained in:
skidau 2015-03-09 17:07:15 +11:00
commit d7e54c36f1
3 changed files with 29 additions and 14 deletions

View file

@ -64,7 +64,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system
static const u32 STATE_VERSION = 40;
static const u32 STATE_VERSION = 41;
enum
{