clang-modernize -use-nullptr

and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
This commit is contained in:
Tillmann Karras 2014-03-09 21:14:26 +01:00
commit d802d39281
292 changed files with 1526 additions and 1526 deletions

View file

@ -8,7 +8,7 @@
namespace VolumeHandler
{
DiscIO::IVolume* g_pVolume = NULL;
DiscIO::IVolume* g_pVolume = nullptr;
DiscIO::IVolume *GetVolume()
{
@ -24,7 +24,7 @@ void EjectVolume()
// reading location ..." after you have started and stopped two
// or three games
delete g_pVolume;
g_pVolume = NULL;
g_pVolume = nullptr;
}
}
@ -33,12 +33,12 @@ bool SetVolumeName(const std::string& _rFullPath)
if (g_pVolume)
{
delete g_pVolume;
g_pVolume = NULL;
g_pVolume = nullptr;
}
g_pVolume = DiscIO::CreateVolumeFromFilename(_rFullPath);
return (g_pVolume != NULL);
return (g_pVolume != nullptr);
}
void SetVolumeDirectory(const std::string& _rFullPath, bool _bIsWii, const std::string& _rApploader, const std::string& _rDOL)
@ -46,7 +46,7 @@ void SetVolumeDirectory(const std::string& _rFullPath, bool _bIsWii, const std::
if (g_pVolume)
{
delete g_pVolume;
g_pVolume = NULL;
g_pVolume = nullptr;
}
g_pVolume = DiscIO::CreateVolumeFromDirectory(_rFullPath, _bIsWii, _rApploader, _rDOL);
@ -54,7 +54,7 @@ void SetVolumeDirectory(const std::string& _rFullPath, bool _bIsWii, const std::
u32 Read32(u64 _Offset)
{
if (g_pVolume != NULL)
if (g_pVolume != nullptr)
{
u32 Temp;
g_pVolume->Read(_Offset, 4, (u8*)&Temp);
@ -65,7 +65,7 @@ u32 Read32(u64 _Offset)
bool ReadToPtr(u8* ptr, u64 _dwOffset, u64 _dwLength)
{
if (g_pVolume != NULL && ptr)
if (g_pVolume != nullptr && ptr)
{
g_pVolume->Read(_dwOffset, _dwLength, ptr);
return true;
@ -75,7 +75,7 @@ bool ReadToPtr(u8* ptr, u64 _dwOffset, u64 _dwLength)
bool RAWReadToPtr( u8* ptr, u64 _dwOffset, u64 _dwLength )
{
if (g_pVolume != NULL && ptr)
if (g_pVolume != nullptr && ptr)
{
g_pVolume->RAWRead(_dwOffset, _dwLength, ptr);
return true;
@ -85,7 +85,7 @@ bool RAWReadToPtr( u8* ptr, u64 _dwOffset, u64 _dwLength )
bool IsValid()
{
return (g_pVolume != NULL);
return (g_pVolume != nullptr);
}
bool IsWii()