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OGL-StreamBuffer: allocate fences in StreamBuffer directly
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2 changed files with 2 additions and 5 deletions
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@ -46,7 +46,8 @@ protected:
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size_t m_free_iterator;
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private:
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GLsync *fences;
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static const u32 SYNC_POINTS = 16;
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GLsync fences[SYNC_POINTS];
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};
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}
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