VideoCommon: watch texture pack folder for texture reloads (from dynamic input textures)

This commit is contained in:
iwubcode 2024-07-04 17:39:21 -05:00
parent 7afa9e6c6f
commit d940d62cae
6 changed files with 64 additions and 6 deletions

View file

@ -13,6 +13,8 @@
#include "Common/JsonUtil.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Core/System.h"
#include "VideoCommon/Assets/CustomResourceManager.h"
#include "VideoCommon/Assets/MaterialAsset.h"
#include "VideoCommon/Assets/MeshAsset.h"
#include "VideoCommon/Assets/ShaderAsset.h"
@ -383,14 +385,46 @@ CustomAssetLibrary::LoadInfo DirectFilesystemAssetLibrary::LoadTexture(const Ass
void DirectFilesystemAssetLibrary::SetAssetIDMapData(const AssetID& asset_id,
VideoCommon::Assets::AssetMap asset_path_map)
{
std::lock_guard lk(m_lock);
m_asset_id_to_asset_map_path[asset_id] = std::move(asset_path_map);
VideoCommon::Assets::AssetMap previous_asset_map;
{
std::lock_guard lk(m_asset_map_lock);
previous_asset_map = m_asset_id_to_asset_map_path[asset_id];
}
{
std::lock_guard lk(m_path_map_lock);
for (const auto& [name, path] : previous_asset_map)
{
m_path_to_asset_id.erase(PathToString(path));
}
for (const auto& [name, path] : asset_path_map)
{
m_path_to_asset_id[PathToString(path)] = asset_id;
}
}
{
std::lock_guard lk(m_asset_map_lock);
m_asset_id_to_asset_map_path[asset_id] = std::move(asset_path_map);
}
}
void DirectFilesystemAssetLibrary::PathModified(std::string_view path)
{
std::lock_guard lk(m_path_map_lock);
if (const auto iter = m_path_to_asset_id.find(path); iter != m_path_to_asset_id.end())
{
auto& system = Core::System::GetInstance();
auto& resource_manager = system.GetCustomResourceManager();
resource_manager.MarkAssetDirty(iter->second);
}
}
VideoCommon::Assets::AssetMap
DirectFilesystemAssetLibrary::GetAssetMapForID(const AssetID& asset_id) const
{
std::lock_guard lk(m_lock);
std::lock_guard lk(m_asset_map_lock);
if (auto iter = m_asset_id_to_asset_map_path.find(asset_id);
iter != m_asset_id_to_asset_map_path.end())
{