Fix for tatsunoko vs capcom and those wii games getting corrupted memory error

+ a couple of (serious...) fixes for some of my mistakes, and some warning fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3411 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s 2009-06-12 15:47:41 +00:00
parent a1fd2defc4
commit d99deae17d
8 changed files with 22 additions and 23 deletions

View file

@ -633,7 +633,7 @@ bool ReadFileToString(bool text_file, const char *filename, std::string &str)
if (!f)
return false;
fseek(f, 0, SEEK_END);
size_t len = ftell(f);
size_t len = (size_t)ftell(f);
fseek(f, 0, SEEK_SET);
char *buf = new char[len + 1];
buf[fread(buf, 1, len, f)] = 0;