mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 12:19:12 +00:00
Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali shader compiler is idiotic in finding an overload for the mix function.
This commit is contained in:
parent
2c09e8fc5a
commit
da3eef1019
6 changed files with 10 additions and 10 deletions
|
@ -304,7 +304,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
|
|||
|
||||
if (ApiType == API_OPENGL)
|
||||
{
|
||||
out.Write("COLOROUT(ocol0)\n");
|
||||
out.Write("out vec4 ocol0;\n");
|
||||
if (dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND)
|
||||
out.Write("out vec4 ocol1;\n");
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue