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Check whether the core is running instead of checking if it is unitialized.
This properly handles the stopping state and more accurately represents the intended check.
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10 changed files with 21 additions and 24 deletions
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@ -219,7 +219,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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{
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Parent->ClearStatusBar();
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if (Core::GetState() == Core::CORE_UNINITIALIZED) return;
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if (!Core::IsRunning()) return;
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std::string existing_map_file, writable_map_file;
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bool map_exists = CBoot::FindMapFile(&existing_map_file,
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