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TextureDecoder: Move XFB decoding to Common
This was previously missing for generic (which is used on ARM).
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4b1adab785
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4 changed files with 44 additions and 31 deletions
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@ -346,5 +346,8 @@ void _TexDecoder_DecodeImpl(u32* dst, const u8* src, int width, int height, Text
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}
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break;
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}
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case TextureFormat::XFB:
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TexDecoder_DecodeXFB(reinterpret_cast<u8*>(dst), src, width, height, width * 2);
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break;
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}
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}
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