mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-05 15:48:51 +00:00
D3D: Save some video RAM by turning off the "default" Z buffer (we create our own). probably doesn't matter on most video cards..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4277 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
e6b87febe5
commit
dc4f712f74
6 changed files with 72 additions and 54 deletions
|
@ -289,6 +289,7 @@ void CLogWindow::UpdateChecks()
|
|||
|
||||
void CLogWindow::UnPopulateRight()
|
||||
{
|
||||
// Use ->Detach instead, as per sizer.h?
|
||||
sRight->Remove(m_Log);
|
||||
sRight->Remove(sRightBottom);
|
||||
// Remove() destroys sizers
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue