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Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740 8ced0084-cf51-0410-be5f-012b33b47a6e
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13 changed files with 185 additions and 166 deletions
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@ -87,10 +87,10 @@ public:
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static void FlipImageData(u8 *data, int w, int h);
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static bool SaveRenderTarget(const char *filename, int w, int h, int YOffset = 0);
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static void RenderToXFB(u32 xfbAddr, u32 dstWidth, u32 dstHeight, const TRectangle& sourceRc);
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static void RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const TRectangle& sourceRc);
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// Finish up the current frame, print some stats
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static void Swap(u32 xfbAddr, u32 srcWidth, u32 srcHeight, s32 yOffset);
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static void Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight);
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};
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void ComputeBackbufferRectangle(TRectangle *rc);
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