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WiiUtils: Allow reusing existing IOS/WAD instance
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2 changed files with 16 additions and 7 deletions
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@ -13,6 +13,10 @@
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// Small utility functions for common Wii related tasks.
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namespace DiscIO
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{
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class WiiWAD;
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}
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namespace IOS
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{
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namespace HLE
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@ -23,6 +27,8 @@ class Kernel;
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namespace WiiUtils
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{
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bool InstallWAD(IOS::HLE::Kernel& ios, const DiscIO::WiiWAD& wad);
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// Same as the above, but constructs a temporary IOS and WiiWAD instance for importing.
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bool InstallWAD(const std::string& wad_path);
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enum class UpdateResult
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