diff --git a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp index 0aa36f82dc..4a08e27880 100644 --- a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp +++ b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp @@ -159,6 +159,11 @@ void Init() EnableSDLLogging(); +#if SDL_VERSION_ATLEAST(2, 0, 14) + // This is required on windows so that SDL's joystick code properly pumps window messages + SDL_SetHint(SDL_HINT_JOYSTICK_THREAD, "1"); +#endif + #if SDL_VERSION_ATLEAST(2, 0, 9) SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1"); #endif