mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-04-27 14:58:32 +00:00
Move shader caches to VideoCommon
This commit is contained in:
parent
24df896eb8
commit
dec0c3bce8
48 changed files with 1448 additions and 3346 deletions
|
@ -31,6 +31,7 @@ void SetGenerationMode()
|
|||
RasterizationState state = {};
|
||||
state.Generate(bpmem, g_vertex_manager->GetCurrentPrimitiveType());
|
||||
g_renderer->SetRasterizationState(state);
|
||||
g_vertex_manager->SetRasterizationStateChanged();
|
||||
}
|
||||
|
||||
void SetScissor()
|
||||
|
@ -132,6 +133,7 @@ void SetDepthMode()
|
|||
DepthState state = {};
|
||||
state.Generate(bpmem);
|
||||
g_renderer->SetDepthState(state);
|
||||
g_vertex_manager->SetDepthStateChanged();
|
||||
}
|
||||
|
||||
void SetBlendMode()
|
||||
|
@ -139,6 +141,7 @@ void SetBlendMode()
|
|||
BlendingState state = {};
|
||||
state.Generate(bpmem);
|
||||
g_renderer->SetBlendingState(state);
|
||||
g_vertex_manager->SetBlendingStateChanged();
|
||||
}
|
||||
|
||||
/* Explanation of the magic behind ClearScreen:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue