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VideoCommon: Rename TextureConversionShader namespace.
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8 changed files with 29 additions and 26 deletions
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@ -143,7 +143,7 @@ ID3D11PixelShader* PSTextureEncoder::GetEncodingPixelShader(const EFBCopyParams&
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return iter->second;
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D3DBlob* bytecode = nullptr;
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const char* shader = TextureConversionShader::GenerateEncodingShader(params, APIType::D3D);
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const char* shader = TextureConversionShaderTiled::GenerateEncodingShader(params, APIType::D3D);
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if (!D3D::CompilePixelShader(shader, &bytecode))
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{
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PanicAlert("Failed to compile texture encoding shader.");
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