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Clean up nowx and stop cocoaApp busy-waiting in the main loop.
Set up an exit(3) task to shut down real wiimotes. This shouldn't really be necessary, but we do currently handle a number of error conditions by calling exit(3). Retire the inputuicommon library. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6852 8ced0084-cf51-0410-be5f-012b33b47a6e
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef WXINPUTBASE_H
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#define WXINPUTBASE_H
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#include "Common.h"
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/wx.h>
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#endif
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namespace InputCommon
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{
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#if defined(HAVE_WX) && HAVE_WX
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const wxString WXKeyToString(int keycode);
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const wxString WXKeymodToString(int modifier);
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#endif
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}
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#endif
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