mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-25 03:35:59 +00:00
GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader
DSPHLE: Some warning fixes and added some logging for unknown voice cases Please report if anything has broken. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
e79b11af5b
commit
e4a9faeba4
57 changed files with 1139 additions and 955 deletions
|
@ -1,4 +1,4 @@
|
|||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
// Copyright (C) 2003-2009 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
|
@ -21,30 +21,30 @@
|
|||
#include "XFMemory.h"
|
||||
|
||||
#define SHADER_POSMTX_ATTRIB 1
|
||||
#define SHADER_NORM1_ATTRIB 6
|
||||
#define SHADER_NORM2_ATTRIB 7
|
||||
#define SHADER_NORM1_ATTRIB 6
|
||||
#define SHADER_NORM2_ATTRIB 7
|
||||
|
||||
|
||||
// shader variables
|
||||
#define I_POSNORMALMATRIX "cpnmtx"
|
||||
#define I_PROJECTION "cproj"
|
||||
#define I_MATERIALS "cmtrl"
|
||||
#define I_LIGHTS "clights"
|
||||
#define I_TEXMATRICES "ctexmtx"
|
||||
#define I_TRANSFORMMATRICES "ctrmtx"
|
||||
#define I_NORMALMATRICES "cnmtx"
|
||||
#define I_POSNORMALMATRIX "cpnmtx"
|
||||
#define I_PROJECTION "cproj"
|
||||
#define I_MATERIALS "cmtrl"
|
||||
#define I_LIGHTS "clights"
|
||||
#define I_TEXMATRICES "ctexmtx"
|
||||
#define I_TRANSFORMMATRICES "ctrmtx"
|
||||
#define I_NORMALMATRICES "cnmtx"
|
||||
#define I_POSTTRANSFORMMATRICES "cpostmtx"
|
||||
#define I_FOGPARAMS "cfog"
|
||||
#define I_FOGPARAMS "cfog"
|
||||
|
||||
#define C_POSNORMALMATRIX 0
|
||||
#define C_PROJECTION (C_POSNORMALMATRIX+6)
|
||||
#define C_MATERIALS (C_PROJECTION+4)
|
||||
#define C_LIGHTS (C_MATERIALS+4)
|
||||
#define C_TEXMATRICES (C_LIGHTS+40)
|
||||
#define C_TRANSFORMMATRICES (C_TEXMATRICES+24)
|
||||
#define C_NORMALMATRICES (C_TRANSFORMMATRICES+64)
|
||||
#define C_POSTTRANSFORMMATRICES (C_NORMALMATRICES+32)
|
||||
#define C_FOGPARAMS (C_POSTTRANSFORMMATRICES+64)
|
||||
#define C_POSNORMALMATRIX 0
|
||||
#define C_PROJECTION (C_POSNORMALMATRIX + 6)
|
||||
#define C_MATERIALS (C_PROJECTION + 4)
|
||||
#define C_LIGHTS (C_MATERIALS + 4)
|
||||
#define C_TEXMATRICES (C_LIGHTS + 40)
|
||||
#define C_TRANSFORMMATRICES (C_TEXMATRICES + 24)
|
||||
#define C_NORMALMATRICES (C_TRANSFORMMATRICES + 64)
|
||||
#define C_POSTTRANSFORMMATRICES (C_NORMALMATRICES + 32)
|
||||
#define C_FOGPARAMS (C_POSTTRANSFORMMATRICES + 64)
|
||||
|
||||
|
||||
class VERTEXSHADERUID
|
||||
|
@ -52,17 +52,20 @@ class VERTEXSHADERUID
|
|||
public:
|
||||
u32 values[9];
|
||||
|
||||
VERTEXSHADERUID() {
|
||||
VERTEXSHADERUID()
|
||||
{
|
||||
memset(values, 0, sizeof(values));
|
||||
}
|
||||
|
||||
VERTEXSHADERUID(const VERTEXSHADERUID& r) {
|
||||
VERTEXSHADERUID(const VERTEXSHADERUID& r)
|
||||
{
|
||||
for (size_t i = 0; i < sizeof(values) / sizeof(u32); ++i)
|
||||
values[i] = r.values[i];
|
||||
}
|
||||
|
||||
int GetNumValues() const {
|
||||
return (((values[0] >> 23) & 0xf)*3 + 3)/4 + 3; // numTexGens*3/4+1
|
||||
int GetNumValues() const
|
||||
{
|
||||
return (((values[0] >> 23) & 0xf) * 3 + 3) / 4 + 3; // numTexGens*3/4+1
|
||||
}
|
||||
|
||||
bool operator <(const VERTEXSHADERUID& _Right) const
|
||||
|
@ -72,7 +75,8 @@ public:
|
|||
else if (values[0] > _Right.values[0])
|
||||
return false;
|
||||
int N = GetNumValues();
|
||||
for (int i = 1; i < N; ++i) {
|
||||
for (int i = 1; i < N; ++i)
|
||||
{
|
||||
if (values[i] < _Right.values[i])
|
||||
return true;
|
||||
else if (values[i] > _Right.values[i])
|
||||
|
@ -86,7 +90,8 @@ public:
|
|||
if (values[0] != _Right.values[0])
|
||||
return false;
|
||||
int N = GetNumValues();
|
||||
for (int i = 1; i < N; ++i) {
|
||||
for (int i = 1; i < N; ++i)
|
||||
{
|
||||
if (values[i] != _Right.values[i])
|
||||
return false;
|
||||
}
|
||||
|
@ -97,4 +102,4 @@ public:
|
|||
const char *GenerateVertexShader(u32 components);
|
||||
void GetVertexShaderId(VERTEXSHADERUID& vid, u32 components);
|
||||
|
||||
#endif
|
||||
#endif // GCOGL_VERTEXSHADER_H
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue