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Resolve "implicit capture of ‘this’ via ‘[=]’ is deprecated in C++20" warning
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10 changed files with 29 additions and 23 deletions
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@ -368,7 +368,7 @@ void NetPlayDialog::ConnectWidgets()
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}
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});
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [=](Core::State state) {
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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if (isVisible())
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{
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GameStatusChanged(state != Core::State::Uninitialized);
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