New compact texture type for OGL/D3D: RGB565

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2225 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-02-12 22:32:33 +00:00
parent 57c4620902
commit e557e090dd
5 changed files with 31 additions and 11 deletions

View file

@ -436,14 +436,17 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
}
return PC_TEX_FMT_BGRA32;
case GX_TF_RGB565:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
//decodebytesRGB565((u32*)dst+(y+iy)*width+x, (u16*)src, 4);
decodebytesRGB565((u32*)dst+(y+iy)*width+x, (u16*)src);
}
return PC_TEX_FMT_BGRA32;
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8) {
u16 *ptr = (u16 *)dst+(y+iy)*width+x;
u16 *s = (u16 *)src;
for(int j = 0; j < 4; j++)
*ptr++ = Common::swap16(*s++);
}
}
return PC_TEX_FMT_RGB565;
case GX_TF_RGB5A3:
{
for (int y = 0; y < height; y += 4)