diff --git a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp index eee9a13272..e0376c3cae 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp @@ -801,6 +801,7 @@ bool TextureConverter::CompileYUYVConversionShaders() static const char RGB_TO_YUYV_SHADER_SOURCE[] = R"( SAMPLER_BINDING(0) uniform sampler2DArray source; layout(location = 0) in vec3 uv0; + layout(location = 1) in vec4 col0; layout(location = 0) out vec4 ocol0; const vec3 y_const = vec3(0.257,0.504,0.098);