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Clean up OpenGL plugin error handling macros. No longer bother with enabling TEXTURE_2D and TEXTURE_RECTANGLE_ARB - they don't apply when using shaders. Change a PanicAlert when looking for valid plugins into a LOG_WARN.
Let me know if this breaks anything - it shouldn't. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2726 8ced0084-cf51-0410-be5f-012b33b47a6e
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12 changed files with 252 additions and 273 deletions
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@ -254,11 +254,11 @@ CPluginInfo::CPluginInfo(const char *_rFilename)
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m_Valid = true;
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else
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PanicAlert("Could not get info about plugin %s", _rFilename);
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// We are now done with this plugin and will call FreeLibrary()
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delete plugin;
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} else
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PanicAlert("PluginInfo: %s is not valid", _rFilename);
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} else {
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WARN_LOG(CONSOLE, "PluginInfo: %s is not a valid Dolphin plugin. Ignoring.", _rFilename);
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}
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}
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///////////////////////////////////////////
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