NetPlayClient: Extract control mapping checking to its own function

This commit is contained in:
Lioncash 2016-01-24 22:46:37 -05:00
commit e6ad76fa70
2 changed files with 15 additions and 17 deletions

View file

@ -129,6 +129,8 @@ private:
Failure
};
bool LocalPlayerHasControllerMapped() const;
void SendStartGamePacket();
void SendStopGamePacket();