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Renamed EuRGB60 to PAL60
This commit is contained in:
parent
f7d1943615
commit
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13 changed files with 17 additions and 17 deletions
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@ -6,7 +6,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
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EmulationIssues = Disable PAL60 (EuRGB60) to avoid a black bar appearing.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -6,7 +6,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
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EmulationIssues = Disable PAL60 (EuRGB60) to avoid a black bar appearing.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -6,7 +6,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Disable "Use EuRGB60 (PAL60) mode" in the wii configuration tab for the game to run
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EmulationIssues = Disable "Use PAL60 (EuRGB60) mode" in the wii configuration tab for the game to run
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -6,7 +6,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues = Disable use EuRGB60 mode in general settings-> wii tab for the game to run (r7446)
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EmulationIssues = Disable PAL60 (EuRGB60) mode in general settings-> wii tab for the game to run (r7446)
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -5,7 +5,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level.
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EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use PAL60 (EuRGB60) mode" for proper brightness level.
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EmulationStateId = 5
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[OnLoad]
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@ -5,7 +5,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level.
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EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use PAL60 (EuRGB60) mode" for proper brightness level.
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EmulationStateId = 5
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[OnLoad]
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@ -5,7 +5,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level.
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EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use PAL60 (EuRGB60) mode" for proper brightness level.
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EmulationStateId = 5
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[OnLoad]
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@ -6,7 +6,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Disable EuRGB60 mode
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EmulationIssues = Disable PAL60 (EuRGB60) mode
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -4,7 +4,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Disable EuRGB60 mode
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EmulationIssues = Disable PAL60 (EuRGB60) mode
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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