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Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
This state will be used to calculate sizes for skipping over commands on a separate thread. An alternative to having these state variables would be to have the preprocessor stash "state as we go" somewhere, but I think that would be much uglier. GetVertexSize now takes an extra argument to determine which state to use, as does FifoCommandRunnable, which calls it. While I'm modifying FifoCommandRunnable, I also change it to take a buffer and size as parameters rather than using g_pVideoData, which will also be necessary later. I also get rid of an unused overload.
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5 changed files with 64 additions and 40 deletions
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@ -16,7 +16,7 @@ namespace VertexLoaderManager
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void MarkAllDirty();
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int GetVertexSize(int vtx_attr_group);
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int GetVertexSize(int vtx_attr_group, bool preprocess);
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// Returns false if buf_size is insufficient.
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bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size, bool skip_drawing = false);
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