VideoCommon: Create a namespace for TextureConversionShaderGen.

This commit is contained in:
degasus 2017-11-25 11:07:14 +01:00
commit e8febd0cef
6 changed files with 29 additions and 20 deletions

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@ -86,7 +86,7 @@ private:
GLuint position_uniform;
};
std::map<TextureConverterShaderUid, EFBCopyShader> m_efb_copy_programs;
std::map<TextureConversionShaderGen::TCShaderUid, EFBCopyShader> m_efb_copy_programs;
SHADER m_colorCopyProgram;
GLuint m_colorCopyPositionUniform;