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Clean up some struct indentations
Also cleaned up the indentations of some variable declarations.
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50 changed files with 1357 additions and 1355 deletions
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@ -72,11 +72,11 @@ private:
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bool m_is_running;
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bool m_do_loop;
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Common::Timer m_ping_timer;
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u32 m_ping_key;
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Common::Timer m_ping_timer;
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u32 m_ping_key;
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bool m_update_pings;
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u32 m_current_game;
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unsigned int m_target_buffer_size;
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u32 m_current_game;
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unsigned int m_target_buffer_size;
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PadMapping m_pad_map[4];
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PadMapping m_wiimote_map[4];
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