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DolphinWX/Main: Fix shader compilation dialog translations
Fixes issue 10685
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parent
30b5cbcb02
commit
ed2be3b8e3
1 changed files with 1 additions and 1 deletions
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@ -503,7 +503,7 @@ void Host_YieldToUI()
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void Host_UpdateProgressDialog(const char* caption, int position, int total)
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void Host_UpdateProgressDialog(const char* caption, int position, int total)
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{
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_PROGRESS_DIALOG);
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_PROGRESS_DIALOG);
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event.SetString(caption);
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event.SetString(StrToWxStr(caption));
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event.SetInt(position);
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event.SetInt(position);
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event.SetExtraLong(total);
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event.SetExtraLong(total);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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