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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
Not planning to touch Core since it's the most actively changed part of the project.
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parent
0e3d8e2e9f
commit
edd9d0e0ef
91 changed files with 2151 additions and 2169 deletions
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@ -30,33 +30,33 @@
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static void DoState(PointerWrap &p)
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{
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// BP Memory
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p.Do(bpmem);
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// BP Memory
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p.Do(bpmem);
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p.DoMarker("BP Memory");
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// CP Memory
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p.DoArray(arraybases, 16);
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p.DoArray(arraystrides, 16);
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p.Do(MatrixIndexA);
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p.Do(MatrixIndexB);
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p.Do(g_VtxDesc.Hex);
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p.DoArray(arraybases, 16);
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p.DoArray(arraystrides, 16);
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p.Do(MatrixIndexA);
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p.Do(MatrixIndexB);
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p.Do(g_VtxDesc.Hex);
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p.DoArray(g_VtxAttr, 8);
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p.DoMarker("CP Memory");
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// XF Memory
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p.Do(xfregs);
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p.DoArray(xfmem, XFMEM_SIZE);
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// XF Memory
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p.Do(xfregs);
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p.DoArray(xfmem, XFMEM_SIZE);
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p.DoMarker("XF Memory");
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// Texture decoder
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p.DoArray(texMem, TMEM_SIZE);
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p.DoArray(texMem, TMEM_SIZE);
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p.DoMarker("texMem");
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// FIFO
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Fifo_DoState(p);
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// FIFO
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Fifo_DoState(p);
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p.DoMarker("Fifo");
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CommandProcessor::DoState(p);
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CommandProcessor::DoState(p);
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p.DoMarker("CommandProcessor");
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PixelEngine::DoState(p);
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@ -77,7 +77,7 @@ static void DoState(PointerWrap &p)
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void VideoCommon_DoState(PointerWrap &p)
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{
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DoState(p);
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DoState(p);
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}
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void VideoCommon_RunLoop(bool enable)
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