mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-09 17:49:01 +00:00
Merge pull request #5051 from stenzek/renderer-fixes
VideoBackends: Fix crashes introduced by #4999
This commit is contained in:
commit
ef74c5eabd
26 changed files with 91 additions and 97 deletions
|
@ -121,8 +121,6 @@ const std::string PixelShaderVersionString();
|
|||
const std::string GeometryShaderVersionString();
|
||||
const std::string VertexShaderVersionString();
|
||||
|
||||
unsigned int GetMaxTextureSize();
|
||||
|
||||
HRESULT SetFullscreenState(bool enable_fullscreen);
|
||||
bool GetFullscreenState();
|
||||
|
||||
|
|
|
@ -1159,11 +1159,6 @@ void Renderer::SetInterlacingMode()
|
|||
// EXISTINGD3D11TODO
|
||||
}
|
||||
|
||||
u32 Renderer::GetMaxTextureSize()
|
||||
{
|
||||
return DX12::D3D::GetMaxTextureSize();
|
||||
}
|
||||
|
||||
u16 Renderer::BBoxRead(int index)
|
||||
{
|
||||
// Here we get the min/max value of the truncated position of the upscaled framebuffer.
|
||||
|
|
|
@ -61,8 +61,6 @@ public:
|
|||
|
||||
bool CheckForResize();
|
||||
|
||||
u32 GetMaxTextureSize() override;
|
||||
|
||||
static D3D12_BLEND_DESC GetResetBlendDesc();
|
||||
static D3D12_DEPTH_STENCIL_DESC GetResetDepthStencilDesc();
|
||||
static D3D12_RASTERIZER_DESC GetResetRasterizerDesc();
|
||||
|
|
|
@ -64,6 +64,7 @@ void VideoBackend::InitBackendInfo()
|
|||
}
|
||||
|
||||
g_Config.backend_info.api_type = APIType::D3D;
|
||||
g_Config.backend_info.MaxTextureSize = D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION;
|
||||
g_Config.backend_info.bSupportsExclusiveFullscreen = false;
|
||||
g_Config.backend_info.bSupportsDualSourceBlend = true;
|
||||
g_Config.backend_info.bSupportsPrimitiveRestart = true;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue