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NetPlay: Sync power button event
This fixes the deadlock on shutdown when Wii Remotes are in use.
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7 changed files with 44 additions and 0 deletions
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@ -124,6 +124,7 @@ enum
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NP_MSG_GAME_STATUS = 0xA4,
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NP_MSG_IPL_STATUS = 0xA5,
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NP_MSG_HOST_INPUT_AUTHORITY = 0xA6,
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NP_MSG_POWER_BUTTON = 0xA7,
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NP_MSG_TIMEBASE = 0xB0,
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NP_MSG_DESYNC_DETECTED = 0xB1,
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@ -180,4 +181,5 @@ IOS::HLE::FS::FileSystem* GetWiiSyncFS();
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void SetWiiSyncFS(std::unique_ptr<IOS::HLE::FS::FileSystem> fs);
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void ClearWiiSyncFS();
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void SetSIPollBatching(bool state);
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void SendPowerButtonEvent();
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} // namespace NetPlay
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