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Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
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36bf2fedf6
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16 changed files with 492 additions and 411 deletions
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@ -79,14 +79,15 @@ class CCodeWindow
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IDM_CALLSLIST,
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IDM_SYMBOLLIST,
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IDM_INTERPRETER,
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IDM_JITOFF, // jit
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IDM_JITLSOFF,
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IDM_JITLSPOFF,
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IDM_JITLSFOFF,
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IDM_JITUNLIMITED, IDM_JITOFF, // jit
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IDM_JITLSOFF, IDM_JITLSLXZOFF, IDM_JITLSLWZOFF, IDM_JITLSLBZXOFF,
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IDM_JITLSPOFF, IDM_JITLSFOFF,
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IDM_JITIOFF,
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IDM_JITFPOFF,
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IDM_JITPOFF,
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IDM_JITSROFF,
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IDM_DUALCORE,
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IDM_LOGWINDOW,
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IDM_REGISTERWINDOW,
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@ -129,8 +130,8 @@ class CCodeWindow
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CMemoryWindow* m_MemoryWindow;
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CJitWindow* m_JitWindow;
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wxMenuItem* jitoff;
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wxMenuItem* jitlsoff;
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wxMenuItem* jitunlimited, *jitoff;
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wxMenuItem* jitlsoff, *jitlslxzoff, *jitlslwzoff, *jitlslbzxoff;
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wxMenuItem* jitlspoff;
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wxMenuItem* jitlsfoff;
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wxMenuItem* jitfpoff;
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@ -175,15 +176,7 @@ class CCodeWindow
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void OnProfilerMenu(wxCommandEvent& event);
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void OnInterpreter(wxCommandEvent& event); // cpu mode menu
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void OnJITOff(wxCommandEvent& event);
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void OnJITLSOff(wxCommandEvent& event);
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void OnJITLSPOff(wxCommandEvent& event);
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void OnJITLSFOff(wxCommandEvent& event);
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void OnJITFPOff(wxCommandEvent& event);
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void OnJITIOff(wxCommandEvent& event);
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void OnJITPOff(wxCommandEvent& event);
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void OnJITSROff(wxCommandEvent& event);
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void DoJITOff(wxCommandEvent& event, wxMenuItem* a, bool& b);
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void OnJITOff(wxCommandEvent& event);
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void CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter);
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