Core: Avoid (Some) Global System Accessor

This commit is contained in:
mitaclaw 2024-03-18 01:35:42 -07:00
commit f09b71582e
16 changed files with 54 additions and 51 deletions

View file

@ -190,7 +190,7 @@ void SConfig::SetRunningGameMetadata(const std::string& game_id, const std::stri
Host_TitleChanged();
if (Core::IsRunning())
{
Core::UpdateTitle();
Core::UpdateTitle(system);
}
Config::AddLayer(ConfigLoaders::GenerateGlobalGameConfigLoader(game_id, revision));