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Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests
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130 changed files with 195 additions and 199 deletions
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@ -15,7 +15,7 @@ public:
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~NullGfx() override;
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bool IsHeadless() const override;
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virtual bool SupportsUtilityDrawing() const override;
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bool SupportsUtilityDrawing() const override;
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std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config,
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std::string_view name) override;
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@ -33,7 +33,7 @@ class NullStagingTexture final : public AbstractStagingTexture
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{
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public:
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explicit NullStagingTexture(StagingTextureType type, const TextureConfig& config);
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~NullStagingTexture();
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~NullStagingTexture() override;
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void CopyFromTexture(const AbstractTexture* src, const MathUtil::Rectangle<int>& src_rect,
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u32 src_layer, u32 src_level,
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