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ControllerInterface: Make UpdateInput / UpdateOutput return void
The return values here have never been checked, so it doesn't make sense to return a value to begin with.
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parent
61fcfc4bf2
commit
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19 changed files with 35 additions and 76 deletions
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@ -177,7 +177,7 @@ std::string Joystick::GetSource() const
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// update IO
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bool Joystick::UpdateInput()
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void Joystick::UpdateInput()
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{
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HRESULT hr = 0;
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@ -215,9 +215,7 @@ bool Joystick::UpdateInput()
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// try reacquire if input lost
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if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
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hr = m_device->Acquire();
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return SUCCEEDED(hr);
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m_device->Acquire();
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}
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// get name
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@ -52,7 +52,7 @@ private:
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};
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public:
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bool UpdateInput();
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void UpdateInput() override;
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Joystick(const LPDIRECTINPUTDEVICE8 device, const unsigned int index);
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~Joystick();
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@ -139,7 +139,7 @@ void GetMousePos(ControlState* const x, ControlState* const y)
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*y = (ControlState)point.y / (ControlState)win_height * 2 - 1;
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}
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bool KeyboardMouse::UpdateInput()
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void KeyboardMouse::UpdateInput()
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{
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DIMOUSESTATE2 tmp_mouse;
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@ -175,11 +175,7 @@ bool KeyboardMouse::UpdateInput()
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// update mouse cursor
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GetMousePos(&m_state_in.cursor.x, &m_state_in.cursor.y);
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return true;
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}
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return false;
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}
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std::string KeyboardMouse::GetName() const
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@ -77,7 +77,7 @@ private:
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};
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public:
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bool UpdateInput();
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void UpdateInput() override;
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KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device);
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~KeyboardMouse();
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