Fix many bugs with the Symbols menu (when run with -d argument).

The Symbols menu is now fully useable.
This commit is contained in:
CarlKenner 2014-12-15 08:47:36 +10:30
parent 5aa1d4733d
commit f54d9e33c2
8 changed files with 209 additions and 21 deletions

View file

@ -146,11 +146,19 @@ void CCodeWindow::Save()
void CCodeWindow::CreateMenuSymbols(wxMenuBar *pMenuBar)
{
wxMenu *pSymbolsMenu = new wxMenu;
pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _("&Clear symbols"));
pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _("&Generate symbol map"));
pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _("&Clear symbols"),
_("Remove names from all functions and variables."));
pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _("&Generate symbol map"),
_("Recognise standard functions from sys\\totaldb.dsy, and use generic zz_ names for other functions."));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_LOADMAPFILE, _("&Load symbol map"));
pSymbolsMenu->Append(IDM_SAVEMAPFILE, _("&Save symbol map"));
pSymbolsMenu->Append(IDM_LOADMAPFILE, _("&Load symbol map"),
_("Try to load this game's function names automatically - but doesn't check .map files stored on the disc image yet."));
pSymbolsMenu->Append(IDM_SAVEMAPFILE, _("&Save symbol map"),
_("Save the function names for each address to a .map file in your user settings map folder, named after the title id."));
pSymbolsMenu->Append(IDM_LOADMAPFILEAS, _("Choose symbol map file to load..."),
_("Load any .map file containing the function names and addresses for this game."));
pSymbolsMenu->Append(IDM_SAVEMAPFILEAS, _("Save symbol map &as..."),
_("Save the function names and addresses for this game as a .map file. If you want to open it in IDA pro, use the .idc script."));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _("Save code"),
_("Save the entire disassembled code. This may take a several seconds"
@ -161,8 +169,14 @@ void CCodeWindow::CreateMenuSymbols(wxMenuBar *pMenuBar)
);
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _("&Create signature file..."));
pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _("&Use signature file..."));
pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _("&Create signature file..."),
_("Create a .dsy file that can be used to recognise these same functions in other games."));
pSymbolsMenu->Append(IDM_APPENDSIGNATUREFILE, _("Append to &existing signature file..."),
_("Add any named functions missing from a .dsy file, so it can also recognise these additional functions in other games."));
pSymbolsMenu->Append(IDM_COMBINESIGNATUREFILES, _("Combine &2 signature files..."),
_("Make a new .dsy file which can recognise more functions, by combining two existing files. The first input file has priority."));
pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _("&Use signature file..."),
_("Must use Generate symbol map first! Recognise names of any standard library functions used in multiple games, by loading them from a .dsy file."));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_PATCHHLEFUNCTIONS, _("&Patch HLE functions"));
pSymbolsMenu->Append(IDM_RENAME_SYMBOLS, _("&Rename symbols from file..."));
@ -222,9 +236,10 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
if (!Core::IsRunning()) return;
std::string existing_map_file, writable_map_file;
std::string existing_map_file, writable_map_file, title_id_str;
bool map_exists = CBoot::FindMapFile(&existing_map_file,
&writable_map_file);
&writable_map_file,
&title_id_str);
switch (event.GetId())
{
case IDM_CLEARSYMBOLS:
@ -240,6 +255,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
{
db.Apply(&g_symbolDB);
Parent->StatusBarMessage("Generated symbol names from '%s'", TOTALDB);
db.List();
}
else
{
@ -268,9 +284,38 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
HLE::PatchFunctions();
NotifyMapLoaded();
break;
case IDM_LOADMAPFILEAS:
{
const wxString path = wxFileSelector(
_("Load map file"), File::GetUserPath(D_MAPS_IDX),
title_id_str + ".map", ".map",
"Dolphin Map File (*.map)|*.map|All files (*.*)|*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
if (!path.IsEmpty())
{
g_symbolDB.LoadMap(WxStrToStr(path));
Parent->StatusBarMessage("Loaded symbols from '%s'", path.c_str());
}
HLE::PatchFunctions();
NotifyMapLoaded();
}
break;
case IDM_SAVEMAPFILE:
g_symbolDB.SaveMap(writable_map_file);
break;
case IDM_SAVEMAPFILEAS:
{
const wxString path = wxFileSelector(
_("Save map file as"), File::GetUserPath(D_MAPS_IDX),
title_id_str + ".map", ".map",
"Dolphin Map File (*.map)|*.map|All files (*.*)|*.*",
wxFD_SAVE | wxFD_OVERWRITE_PROMPT, this);
if (!path.IsEmpty())
g_symbolDB.SaveMap(WxStrToStr(path));
}
break;
case IDM_SAVEMAPFILEWITHCODES:
g_symbolDB.SaveMap(writable_map_file, true);
break;
@ -323,14 +368,43 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
std::string prefix(WxStrToStr(input_prefix.GetValue()));
wxString path = wxFileSelector(
_("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_SAVE,
_("Save signature as"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_SAVE | wxFD_OVERWRITE_PROMPT,
this);
if (!path.IsEmpty())
{
SignatureDB db;
db.Initialize(&g_symbolDB, prefix);
db.Save(WxStrToStr(path));
db.List();
}
}
}
break;
case IDM_APPENDSIGNATUREFILE:
{
wxTextEntryDialog input_prefix(
this,
_("Only export symbols with prefix:\n(Blank for all symbols)"),
wxGetTextFromUserPromptStr,
wxEmptyString);
if (input_prefix.ShowModal() == wxID_OK)
{
std::string prefix(WxStrToStr(input_prefix.GetValue()));
wxString path = wxFileSelector(
_("Append signature to"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_SAVE,
this);
if (!path.IsEmpty())
{
SignatureDB db;
db.Initialize(&g_symbolDB, prefix);
db.List();
db.Load(WxStrToStr(path));
db.Save(WxStrToStr(path));
db.List();
}
}
}
@ -338,7 +412,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
case IDM_USESIGNATUREFILE:
{
wxString path = wxFileSelector(
_("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
_("Apply signature file"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_OPEN | wxFD_FILE_MUST_EXIST,
this);
if (!path.IsEmpty())
@ -346,9 +420,38 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
SignatureDB db;
db.Load(WxStrToStr(path));
db.Apply(&g_symbolDB);
db.List();
NotifyMapLoaded();
}
}
break;
case IDM_COMBINESIGNATUREFILES:
{
wxString path1 = wxFileSelector(
_("Choose priority input file"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_OPEN | wxFD_FILE_MUST_EXIST,
this);
if (!path1.IsEmpty())
{
SignatureDB db;
wxString path2 = wxFileSelector(
_("Choose secondary input file"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_OPEN | wxFD_FILE_MUST_EXIST,
this);
if (!path2.IsEmpty())
{
db.Load(WxStrToStr(path2));
db.Load(WxStrToStr(path1));
path2 = wxFileSelector(
_("Save combined output file as"), File::GetSysDirectory(), wxEmptyString, ".dsy",
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_SAVE | wxFD_OVERWRITE_PROMPT,
this);
db.Save(WxStrToStr(path2));
db.List();
}
}
}
NotifyMapLoaded();
break;
case IDM_PATCHHLEFUNCTIONS:
HLE::PatchFunctions();