Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.

The local ini is not revision-specific because it would require renaming
everything.  Meh.
This commit is contained in:
comex 2013-09-23 02:39:14 -04:00
commit f57ff0a569
25 changed files with 134 additions and 93 deletions

View file

@ -20,7 +20,7 @@ public:
CodeConfigPanel(wxWindow* const parent);
void LoadCodes(const IniFile& inifile, const std::string& gameid = "", bool checkRunning = false);
void LoadCodes(const IniFile& globalIni, const IniFile& localIni, const std::string& gameid = "", bool checkRunning = false);
const std::vector<GeckoCode>& GetCodes() const { return m_gcodes; }
protected: