mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 04:38:49 +00:00
VertexShaderManager: Compute stereoscopy projection matrices.
This commit is contained in:
parent
c64486075d
commit
f6ea293027
10 changed files with 52 additions and 8 deletions
|
@ -232,6 +232,7 @@ public:
|
|||
static void Set(Matrix44 &mtx, const float mtxArray[16]);
|
||||
|
||||
static void Translate(Matrix44 &mtx, const float vec[3]);
|
||||
static void Shear(Matrix44 &mtx, const float a, const float b = 0);
|
||||
|
||||
static void Multiply(const Matrix44 &a, const Matrix44 &b, Matrix44 &result);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue