VertexShaderManager: Compute stereoscopy projection matrices.

This commit is contained in:
Jules Blok 2014-10-26 19:17:00 +01:00
commit f6ea293027
10 changed files with 52 additions and 8 deletions

View file

@ -239,3 +239,4 @@ private:
#define I_NORMALMATRICES "cnmtx"
#define I_POSTTRANSFORMMATRICES "cpostmtx"
#define I_DEPTHPARAMS "cDepth" // farZ, zRange
#define I_STEREOPROJECTION "csproj"