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use globals for event handler
now I just need to set it somewhere... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1830 8ced0084-cf51-0410-be5f-012b33b47a6e
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#include "VideoState.h"
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SVideoInitialize g_VideoInitialize;
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PLUGIN_GLOBALS* globals;
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/* Create debugging window. There's currently a strange crash that occurs whe a game is loaded
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if the OpenGL plugin was loaded before. I'll try to fix that. Currently you may have to
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