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Adds a new column to the game control list that shows what platform the game is.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3288 8ced0084-cf51-0410-be5f-012b33b47a6e
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d195dbbe8d
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8 changed files with 839 additions and 2 deletions
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@ -47,6 +47,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
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, m_pImage(NULL)
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, m_ImageSize(0)
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, m_IsWii(false)
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, m_Platform(false)
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{
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if (LoadFromCache())
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@ -60,6 +61,8 @@ GameListItem::GameListItem(const std::string& _rFileName)
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if (pVolume != NULL)
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{
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m_IsWii = DiscIO::IsVolumeWiiDisc(pVolume);
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m_Platform = DiscIO::IsVolumeWiiDisc(pVolume);
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m_Company = "N/A";
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for (int i = 0; i < 6; i++)
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{
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@ -169,6 +172,7 @@ void GameListItem::DoState(PointerWrap &p)
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p.Do(m_BlobCompressed);
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p.DoBuffer(&m_pImage, m_ImageSize);
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p.Do(m_IsWii);
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p.Do(m_Platform);
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}
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std::string GameListItem::CreateCacheFilename()
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