From f802c19f87bcc979adc4e5d500361b6a59cf182b Mon Sep 17 00:00:00 2001 From: Nayla Hanegan Date: Wed, 23 Oct 2024 15:46:20 -0400 Subject: [PATCH] some more compiler fixes --- Source/Core/Core/NetPlayClient.cpp | 2 -- Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp | 2 +- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/Source/Core/Core/NetPlayClient.cpp b/Source/Core/Core/NetPlayClient.cpp index 2d13069569..4ad94471bb 100644 --- a/Source/Core/Core/NetPlayClient.cpp +++ b/Source/Core/Core/NetPlayClient.cpp @@ -974,8 +974,6 @@ void NetPlayClient::OnStopGame(sf::Packet& packet) { PlayerId pid; packet >> pid; - - const Player& player = m_players[pid]; INFO_LOG_FMT(NETPLAY, "Game stopped"); StopGame(); diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp index 5361dc8861..860d56b111 100644 --- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp +++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp @@ -975,7 +975,7 @@ void NetPlayDialog::OnHostInputAuthorityChanged(bool enabled) }); } -void NetPlayDialog::`(u32 frame, const std::string& player) +void NetPlayDialog::OnPossibleDesync(u32 frame, const std::string& player) { DisplayMessage(tr("Possible desync detected: %1 might have desynced at frame %2. Game restart advised.") .arg(QString::fromStdString(player), QString::number(frame)),